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DISRUPTIVE INNOVATION#1
A process where a smaller company with fewer resources successfully challenges established businesses, often by targeting overlooked segments.
EMERGING MARKETS#2
Economies that are progressing toward becoming more advanced, often characterized by rapid growth and industrialization.
STAKEHOLDER ENGAGEMENT#3
The process of involving individuals or groups who may be affected by or can affect a project, ensuring their insights are integrated.
BUSINESS MODEL CANVAS#4
A strategic management tool that visually outlines a company's value proposition, infrastructure, customers, and finances.
PROTOTYPING#5
Creating a preliminary model of a product or service to test concepts and gather feedback before full-scale production.
TEAM COLLABORATION#6
The process of working together in a group to achieve a common goal, leveraging diverse skills and perspectives.
VALUE PROPOSITION#7
A statement that explains how a product or service meets customer needs, highlighting its unique benefits.
SWOT ANALYSIS#8
A strategic planning tool that identifies strengths, weaknesses, opportunities, and threats related to a business.
USER TESTING#9
A technique used to evaluate a product or service by testing it with real users to gather feedback on usability.
MARKET RESEARCH#10
The process of gathering, analyzing, and interpreting information about a market, including data on target customers.
CROSS-FUNCTIONAL TEAM#11
A group of people with different functional expertise working toward a common goal, enhancing innovation and collaboration.
FEEDBACK LOOP#12
A process where outputs of a system are circled back and used as inputs to improve the system continuously.
PRESENTATION SKILLS#13
The ability to effectively communicate ideas and information to an audience, utilizing verbal and non-verbal techniques.
INDUSTRY LEADERS#14
Individuals or organizations recognized as the most influential or successful in a particular industry, often setting trends.
INNOVATIVE THINKING#15
The ability to think creatively and develop new ideas, solutions, and approaches to problems.
TECHNOLOGY INNOVATION#16
The process of developing new technologies or improving existing technologies to create value and meet market demands.
BUSINESS STRATEGY#17
A plan that outlines how a business will achieve its goals and objectives, including resource allocation and competitive positioning.
COMPETITIVE LANDSCAPE#18
An analysis of the competitive environment in which a business operates, including competitors and market dynamics.
ENGAGEMENT STRATEGIES#19
Plans designed to enhance interaction and communication with stakeholders to foster collaboration and support.
NARRATIVE CRAFTING#20
The skill of creating a compelling story that effectively communicates a message and engages an audience.
VISUAL AIDS#21
Tools such as charts, graphs, and images used in presentations to enhance understanding and retention of information.
BUSINESS MODEL GENERATION#22
The process of designing and implementing a new business model to create value and achieve competitive advantage.
EMERGING TECHNOLOGIES#23
New technologies that are currently developing or will be developed over the next few years, impacting various sectors.
PROTOTYPE ITERATION#24
The process of refining a prototype based on user feedback to enhance its functionality and effectiveness.
NETWORKING STRATEGIES#25
Techniques used to build relationships and connections that can lead to business opportunities and collaborations.
Q&A SESSIONS#26
Interactive discussions where presenters respond to questions from the audience, enhancing engagement and clarity.