The Art of Game Design: A Book of Lenses
by Jesse SchellAn essential text that provides a unique perspective on game design, blending theory with practical insights, perfect for enhancing your design skills.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterThis book focuses on creating engaging player experiences, offering frameworks that are crucial for developing compelling board game mechanics.
The Game Maker's Toolkit: A Guide to Game Design
by Mark BrownA comprehensive exploration of game design principles, this guide helps bridge the gap between design theory and practical application.
Rules of Play: Game Design Fundamentals
by Katie Salen & Eric ZimmermanA foundational text that delves into the principles of game design, providing a solid theoretical background to support your practical projects.
Understanding Comics: The Invisible Art
by Scott McCloudThough focused on comics, this book’s insights into visual storytelling are invaluable for creating compelling narratives in board games.
The Elements of User Experience: User-Centered Design for the Web and Beyond
by Jesse James GarrettA must-read for understanding user experience design, applicable to creating intuitive game components and interfaces.
The Design of Everyday Things
by Don NormanThis classic book emphasizes user-centered design, essential for creating functional and engaging game pieces.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkExplores the tactile and emotional responses in games, providing insights for enhancing player engagement through design.