Reality Is Broken: Why Games Make Us Better and How They Can Change the World
by Jane McGonigal, Ph.D.McGonigal explores how games can solve real-world problems, offering insights on harnessing game mechanics for social change.
The Art of Game Design: A Book of Lenses
by Jesse SchellSchell's comprehensive guide provides invaluable frameworks and perspectives for designing engaging and meaningful games.
Playing for Keeps: How to Make Good Things Happen in Your School, Community, and Life
by Drew DavidsonThis book emphasizes the role of play in community engagement, making it a vital read for designers focused on social impact.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterSylvester delves into creating engaging experiences, blending psychological principles with practical design strategies.
Gamify: How Gamification Motivates People to Do Extraordinary Things
by Brian BurkeBurke discusses gamification's potential in various contexts, highlighting how to motivate behavior change effectively.
The Gameful World: Approaches, Issues, Applications
by S. Gregory Taylor, et al.This collection of essays examines gameful design's impact on society, providing diverse perspectives on serious games.
Games for Change: The New Era of Social Impact Games
by Ashton D. SmithSmith showcases successful case studies of games that drive social change, offering inspiration and practical insights.
The Psychology of Video Games
by Jamie MadiganMadigan's exploration of psychological principles in gaming will enhance your understanding of player engagement and behavior.