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LIVE STREAMING#1

The real-time broadcasting of video and audio content over the internet, allowing audiences to view events as they happen.

AUDIENCE ENGAGEMENT#2

Techniques used to interact with viewers during a live stream, aimed at maintaining interest and participation.

EVENT PLANNING#3

The process of organizing and preparing for a live-streamed event, including defining goals and target audience.

TROUBLESHOOTING#4

Identifying and resolving technical problems that may arise during live streaming to ensure a smooth experience.

ETHICAL CONSIDERATIONS#5

Guidelines and practices that ensure responsible content creation, including respect for copyright and viewer privacy.

STREAMING SOFTWARE#6

Programs used to broadcast live video and audio, enabling features like overlays, transitions, and audience interaction.

EQUIPMENT#7

Devices such as cameras, microphones, and lighting used to produce high-quality live streaming content.

PROMOTIONAL STRATEGY#8

A plan to market a live-streamed event, including social media, email campaigns, and other outreach methods.

INTERACTIVE ELEMENTS#9

Features such as polls, Q&A sessions, and live chats that encourage viewer participation during a stream.

CONTINGENCY PLAN#10

A backup strategy prepared to address potential issues that may disrupt a live stream.

REHEARSAL#11

A practice session conducted before the live event to ensure all technical aspects function correctly.

VIEWER FEEDBACK#12

Responses and comments from the audience regarding their experience and engagement during the live stream.

PRIVACY#14

The right of individuals to control their personal information and how it is used in live-streamed content.

CHECKLIST#15

A detailed list of tasks and equipment needed to prepare for a live-streamed event, ensuring nothing is overlooked.

TEST STREAM#16

A practice broadcast conducted to check the quality of audio and video before the actual event.

DOCUMENTATION#17

The process of recording the setup and execution of a live stream for future reference and improvement.

FEEDBACK GATHERING#18

Collecting viewer opinions and suggestions post-event to improve future live-streamed content.

STREAMING PLATFORM#19

Websites or applications where live streams are broadcasted, such as YouTube, Twitch, or Facebook Live.

AUDIENCE TARGETING#20

Identifying specific groups of viewers to tailor content and promotional strategies effectively.

EVENT CONCEPT#21

The central idea or theme of a live-streamed event that guides its planning and execution.

ENGAGEMENT STRATEGIES#22

Specific methods used to capture and maintain audience interest during a live stream.

MOBILE STREAMING#23

Broadcasting live video from a mobile device, allowing flexibility and accessibility for content creators.

LIVE CHAT#24

A real-time messaging feature that allows viewers to interact with the streamer and each other during the event.

VIRTUAL BACKGROUND#25

Digital images or videos used as a backdrop during live streams to enhance visual appeal.