Reality Is Broken: Why Games Make Us Better and How They Can Change the World
by Jane McGonigalA groundbreaking exploration of how games, including AR, can enhance our real-world experiences and foster innovation.
The Art of Game Design: A Book of Lenses
by Jesse SchellAn essential guide offering diverse perspectives on game design, perfect for integrating AR into traditional gameplay.
Augmented Reality: Principles and Practice
by Dieter Schmalstieg and Tobias HollererA comprehensive resource on AR technology, its principles, and practical applications in game design.
The Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonFocuses on collaborative design processes, ideal for teams working on AR board game prototypes.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkExplores the importance of player experience, crucial for designing engaging AR interactions in board games.
The Designer's Guide to Marketing and Pricing: How to Make Money Doing What You Love
by Ilise BenunEssential insights on market positioning and pricing strategies for your innovative AR board game concepts.
Board Game Design Advice: From the Best in the World
by Gabe BarrettA compilation of expert advice on board game design, offering valuable insights for integrating AR elements.
The Game Maker's Toolkit: A Guide to Game Design and Development
by Mark BrownProvides practical strategies for game development, including AR integration, essential for your projects.