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The Art of 3D Computer Animation and Effects

by Isaac V. Kerlow

A comprehensive guide that covers 3D animation techniques, essential for mastering character modeling and visual storytelling.

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ZBrush Character Creation: Advanced Digital Sculpting

by Scott Spencer

Dive deep into ZBrush with this essential resource that focuses on advanced sculpting techniques for creating compelling characters.

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Digital Texturing & Painting

by Owen Demers

Learn the intricacies of texturing and painting for 3D models, crucial for achieving high-quality, realistic character appearances.

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Game Programming Patterns

by Robert Nystrom

Understand design patterns in game development, essential for integrating your character models into functional game systems.

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The Animator's Survival Kit

by Richard Williams

A classic reference that teaches the fundamentals of animation, vital for bringing your characters to life effectively.

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Character Modeling with Maya and ZBrush

by Jason Osipa

This book bridges the gap between modeling and animation, providing insights into creating characters ready for game integration.

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Physically Based Rendering: From Theory to Implementation

by Matt Pharr, Wenzel Jakob, and Greg Humphreys

A deep dive into PBR principles, crucial for creating realistic textures and materials in game design.

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Unreal Engine 4 for Beginners

by David Nixon

An accessible introduction to Unreal Engine, perfect for understanding how to integrate and optimize your models within a game environment.

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Blender 3D: Noob to Pro

by Various Authors

A collaborative resource that covers Blender's capabilities, useful for those transitioning to or enhancing their skills in 3D modeling.

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The Art of Game Design: A Book of Lenses

by Jesse Schell

A must-read for understanding game design principles, helping you create characters that resonate within engaging gameplay.

Embark on your reading journey with these essential texts. Integrate their insights into your craft and elevate your skills to new heights in game development.