The Art of Game Design: A Book of Lenses
by Jesse SchellA comprehensive guide that explores game design through various perspectives, helping you refine your design process and enhance gameplay mechanics.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanThis foundational text provides essential principles of game design, offering insights into mechanics, narrative, and player engagement crucial for creating expansions.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkExplores the importance of tactile and emotional experiences in games, guiding you to create immersive expansions that resonate with players.
The Game Maker's Toolkit: A Guide to Game Design
by Mark BrownA practical resource that breaks down game design concepts, offering actionable advice to enhance your mechanics and narrative integration.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterFocuses on the relationship between design and player experience, providing insights to create compelling narratives and balanced mechanics.
Challenges for Game Designers
by Brenda Brathwaite and Ian SchreiberOffers design challenges that stimulate creativity and critical thinking, perfect for developing new mechanics and gameplay elements.
The Game Design Reader: A Rules of Play Anthology
by Katie Salen and Eric ZimmermanA collection of essays that provide diverse perspectives on game design, enriching your understanding of narrative and mechanics.
Level Up! The Guide to Great Video Game Design
by Scott RogersWhile focused on video games, its principles of engaging design and player feedback are applicable to board game expansions as well.