Rules of Play: Game Design Fundamentals
by Katie Salen Tekinbaş, Eric ZimmermanA foundational text that explores game design principles, offering insights into creating engaging and meaningful gameplay.
The Art of Game Design: A Book of Lenses
by Jesse SchellProvides a comprehensive framework for understanding game design through various perspectives, essential for creating impactful games.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterFocuses on the emotional aspects of game design, helping you craft experiences that resonate with players on a deeper level.
Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
by Ian BogostExplores how games can address social issues, encouraging designers to think beyond traditional gameplay mechanics.
Games for Change: A Game Developer's Guide to Social Impact
by Ben Sawyer, Susanna PollackOffers insights on how to create games that drive social change, emphasizing community engagement and ethical design.
The Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonA practical guide that emphasizes playtesting and iterative design, crucial for developing games that effectively communicate social messages.
Critical Play: Radical Game Design
by Mary FlanaganChallenges conventional game design, advocating for games that provoke thought and discussion around social issues.
The Gameful World: Approaches, Issues, Applications
by Stewart Woods, et al.Explores the impact of games on society, offering varied perspectives that enrich your understanding of game design's potential for social good.