The Art of Game Design: A Book of Lenses
by Jesse SchellThis seminal work offers unique perspectives on game design, essential for mastering advanced mechanics and enhancing player engagement.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanA comprehensive exploration of game design principles that lays the groundwork for integrating complex mechanics and user experiences.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkDelve into the tactile and emotional aspects of gameplay, crucial for creating engaging user experiences in board games.
Level Up! The Guide to Great Video Game Design
by Scott RogersAlthough focused on video games, this book provides invaluable insights into mechanics that can be applied to board game design.
Challenges for Game Designers
by Brenda Brathwaite and Ian SchreiberThis book presents design challenges that encourage innovative thinking, vital for creating a standout board game prototype.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonA practical guide that emphasizes prototyping and playtesting, aligning perfectly with your course's hands-on focus.
The Game Design Reader: A Rules of Play Anthology
by Katie Salen and Eric ZimmermanA collection of essays that provide diverse perspectives on game design, enriching your understanding of the field.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterThis book explores the intricacies of creating engaging player experiences, essential for advanced mechanics integration.