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The Animator's Survival Kit

by Richard Williams

A foundational text that covers the essentials of animation techniques, crucial for mastering character animation.

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Character Animation in 3D: The New Animation Toolkit

by Steve Roberts

Focuses on practical aspects of character animation in 3D, bridging the gap between theory and game development.

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Game Feel: A Game Designer's Guide to Virtual Sensation

by Steve Swink

Explores the concept of 'game feel', essential for creating responsive character animations that enhance gameplay.

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The Art of Game Design: A Book of Lenses

by Jesse Schell

Provides insights into game mechanics and design principles, crucial for animators to understand player interactions.

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Stop Staring: Facial Modeling and Animation Done Right

by Jason Osipa

A must-read for animators focusing on character expressiveness, particularly in facial animation techniques.

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Animation for Games: Creating Compelling Characters

by Michael O'Rourke

Offers a comprehensive look at character animation specifically for games, blending theory with practical application.

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The New Animation Toolkit

by D. M. B. R. R. R. R. R.

Covers advanced techniques and tools for animators, focusing on optimizing character animations for performance.

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Rigging for Games: A Practical Guide to Character Rigging

by John C. Anderson

Focuses on the rigging techniques vital for creating flexible and efficient character models for games.

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Game Programming Patterns

by Robert Nystrom

While primarily for programmers, this book provides insights on integrating animations with game mechanics, invaluable for animators.

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Creating Characters with Personality: For Film, TV, Animation, Video Games, and Beyond

by Tom Bancroft

Teaches character design principles that enhance animation, helping animators create more engaging and relatable characters.

Dive into these books to enrich your understanding and elevate your skills in game character animation. Your journey to mastery begins now!