The Animator's Survival Kit
by Richard WilliamsA foundational text that covers the essentials of animation techniques, crucial for mastering character animation.
Character Animation in 3D: The New Animation Toolkit
by Steve RobertsFocuses on practical aspects of character animation in 3D, bridging the gap between theory and game development.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkExplores the concept of 'game feel', essential for creating responsive character animations that enhance gameplay.
The Art of Game Design: A Book of Lenses
by Jesse SchellProvides insights into game mechanics and design principles, crucial for animators to understand player interactions.
Stop Staring: Facial Modeling and Animation Done Right
by Jason OsipaA must-read for animators focusing on character expressiveness, particularly in facial animation techniques.
Animation for Games: Creating Compelling Characters
by Michael O'RourkeOffers a comprehensive look at character animation specifically for games, blending theory with practical application.
The New Animation Toolkit
by D. M. B. R. R. R. R. R.Covers advanced techniques and tools for animators, focusing on optimizing character animations for performance.
Rigging for Games: A Practical Guide to Character Rigging
by John C. AndersonFocuses on the rigging techniques vital for creating flexible and efficient character models for games.