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The Art of Game Design: A Book of Lenses

by Jesse Schell

This classic offers a comprehensive look at game design principles, enhancing your ability to create engaging gameplay.

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Unreal Engine 4 for Beginners

by David Nixon

A practical guide to mastering Unreal Engine 4, perfect for refining your technical skills in game development.

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Game Programming Patterns

by Robert Nystrom

Explore design patterns for game programming, helping you implement robust systems within your MOBA prototype.

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Level Up! The Guide to Great Video Game Design

by Scott Rogers

A foundational text on game design, offering insights that will enhance your character and level design.

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Rules of Play: Game Design Fundamentals

by Katie Salen and Eric Zimmerman

This book provides essential theories of game design, crucial for understanding player engagement in MOBAs.

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Game Engine Architecture

by Jason Gregory

An in-depth exploration of game engine design, providing insights into the technical aspects of Unreal Engine.

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The Game Maker's Toolkit: A Guide to Game Development

by Mark Brown

Combines theory and practice, offering perspectives on game mechanics that will refine your gameplay design.

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Designing Games: A Guide to Engineering Experiences

by Tynan Sylvester

Focuses on creating compelling player experiences, essential for developing engaging MOBA gameplay.

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The Game Design Workshop: A Playcentric Approach to Creating Innovative Games

by Tracy Fullerton

An interactive approach to game design, emphasizing prototyping and player feedback, key for your course project.

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Multiplayer Game Programming: Architecting Networked Games

by Josh Glazer and Sanjay Madhav

This book covers networking concepts in depth, essential for implementing multiplayer features in your game.

Dive into these transformative reads and integrate their insights into your journey. Let these books guide you toward mastering MOBA game development!