The Art of Game Design: A Book of Lenses
by Jesse SchellSchell's book offers a comprehensive framework for game design, emphasizing the importance of perspective in creating engaging gameplay.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanA foundational text that explores the principles of game design, blending theory with practical applications to enhance your RPG system.
Game Balancing
by Greg CostikyanCostikyan delves into the intricacies of game balance, providing essential strategies for creating fair and engaging gameplay experiences.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonFullerton emphasizes a play-centric methodology, guiding you through iterative design processes crucial for effective RPG development.
The Kobold Guide to Game Design
by Various AuthorsA collection of essays by industry experts, offering diverse perspectives on game design challenges and innovative solutions for RPG creators.
The Game Maker's Toolkit: A Guide to Game Development
by Mark BrownBrown's insights into game mechanics and player engagement will inspire you to refine your RPG system for maximum impact.
The Game Design Reader: A Rules of Play Anthology
by Katie Salen and Eric ZimmermanThis anthology compiles essential readings that explore the broad spectrum of game design, enriching your understanding of RPG mechanics.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterSylvester's focus on player experience and emotional engagement will help you craft a more immersive RPG system.