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The New Media Handbook

by Graham Meikle

A comprehensive exploration of new media, this book provides insights into how AR is reshaping storytelling in animation.

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Augmented Reality: Principles and Practice

by Dieter Schmalstieg and Tobias Hollerer

This foundational text delves into AR technology, offering practical applications essential for animators.

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Stop Motion: Craft Skills for Model Animation

by Susannah Shaw

A must-read for animators, this book covers advanced stop motion techniques that pair perfectly with AR integration.

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Interactive Storytelling for Video Games

by Katherine Isbister

Explores narrative design in interactive media, crucial for creating compelling AR-infused animation.

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The Art of 3D Computer Animation and Effects

by Ira Greenberg

An essential guide for blending traditional and digital techniques, providing a strong foundation for AR projects.

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The Animation Book: A Complete Guide to Animated Filmmaking

by Kit Laybourne

Covers the fundamentals of animation, including innovative techniques that can be enhanced through AR.

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Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Immersive Experiences

by Diana L. Smith and Jason M. Smith

This book bridges theory and practice, showcasing how AR can revolutionize animation storytelling.

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Designing for Interaction: Creating Smart Applications and Clever Devices

by Dan Saffer

Focuses on interactive design principles, vital for animators creating engaging AR experiences.

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Animation: From Pencils to Pixels

by Tony White

A comprehensive overview of animation techniques, blending traditional methods with modern technology.

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The Future of Storytelling: Immersive Media and its Impact on the Narrative

by Ruth Aylett

Explores how emerging technologies, including AR, are transforming narrative structures in animation.

Embrace the insights from these exceptional books and elevate your animation projects. Let their wisdom guide your journey into the future of storytelling!