The New Media Handbook
by Graham MeikleA comprehensive exploration of new media, this book provides insights into how AR is reshaping storytelling in animation.
Augmented Reality: Principles and Practice
by Dieter Schmalstieg and Tobias HollererThis foundational text delves into AR technology, offering practical applications essential for animators.
Stop Motion: Craft Skills for Model Animation
by Susannah ShawA must-read for animators, this book covers advanced stop motion techniques that pair perfectly with AR integration.
Interactive Storytelling for Video Games
by Katherine IsbisterExplores narrative design in interactive media, crucial for creating compelling AR-infused animation.
The Art of 3D Computer Animation and Effects
by Ira GreenbergAn essential guide for blending traditional and digital techniques, providing a strong foundation for AR projects.
The Animation Book: A Complete Guide to Animated Filmmaking
by Kit LaybourneCovers the fundamentals of animation, including innovative techniques that can be enhanced through AR.
Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Immersive Experiences
by Diana L. Smith and Jason M. SmithThis book bridges theory and practice, showcasing how AR can revolutionize animation storytelling.
Designing for Interaction: Creating Smart Applications and Clever Devices
by Dan SafferFocuses on interactive design principles, vital for animators creating engaging AR experiences.