Digital Modeling
by William VaughanA foundational text that covers advanced modeling techniques, essential for creating high-fidelity character models.
The Art of Rigging
by Chris MaraffiA comprehensive guide to rigging, providing crucial insights into creating complex systems for realistic character movements.
Substance Painter: A Complete Guide
by Allegorithmic TeamAn essential resource for mastering Substance Painter, focusing on realistic texturing techniques in game development.
Anatomy for 3D Artists: The Essential Guide for CG Professionals
by 3DTotal PublishingThis book offers invaluable anatomical references that are crucial for achieving accuracy in character modeling.
Character Modeling with Maya and ZBrush
by Jason OsipaA practical guide that bridges the gap between modeling and texturing, perfect for creating detailed character features.
The Complete Guide to Blender Graphics: Computer Modeling & Animation
by James ChronisterAn accessible guide to Blender that covers advanced sculpting and animation techniques relevant to character modeling.
Game Character Creation in Blender and Unity
by Michael McKinleyThis book provides a step-by-step approach to creating game-ready characters, integrating modeling, texturing, and rigging.
Facial Expressions: A Visual Reference for Artists
by Mark SimonAn excellent resource for understanding facial anatomy and expressions, vital for creating believable character emotions.