The Art of 3D Computer Animation and Effects
by Isaac V. KerlowA comprehensive guide that bridges the gap between theory and practice in 3D animation, crucial for immersive VR design.
Virtual Reality: Principles and Practice
by John VinceAn essential read that explores the core principles of VR, providing foundational knowledge for creating engaging experiences.
3D Game Programming All in One
by Gary McClainThis book covers essential programming concepts for VR games, making it a vital resource for aspiring VR developers.
SketchUp for Dummies
by Aidan ChopraA beginner to intermediate guide that simplifies SketchUp, helping you master the modeling tool for VR environments.
Unity in Action: Multiplatform Game Development
by Joseph HockingA hands-on guide to Unity that focuses on practical applications, perfect for integrating your 3D models into VR.
The VR Book: Human-Centered Design for Virtual Reality
by Jason JeraldFocuses on user-centered design principles that are critical for creating immersive and engaging VR environments.
3D Modeling for Beginners: A Comprehensive Guide
by Daniel E. SmithOffers foundational knowledge and practical tips for 3D modeling, essential for your VR project development.
Designing Virtual Worlds
by Edward CastronovaExplores the principles of virtual world design, providing context and inspiration for your VR environment creation.