The Art of 3D Computer Animation and Effects
by Isaac V. KerlowA comprehensive guide that combines theory and practice, essential for mastering 3D animation principles.
Blender for Dummies
by Jason van GumsterAn accessible introduction to Blender, perfect for beginners looking to dive into 3D modeling with practical examples.
3D Game Programming All in One
by Kenneth C. FinneyThis book covers the essentials of 3D game programming, integrating concepts crucial for your Unity projects.
The Animator's Survival Kit
by Richard WilliamsA classic resource on animation techniques, vital for bringing your characters to life in game environments.
Game Programming Patterns
by Robert NystromA must-read for understanding design patterns in game development, enhancing your coding and integration skills.
The Complete Guide to Blender Graphics
by John M. BlainFocuses on practical applications in Blender, making it ideal for creating and texturing 3D models.
Introduction to 3D Game Engine Development
by David A. SmithOffers insights into game engine architecture, helping you understand the backend of your Unity projects.
Character Design from the Ground Up
by Kevin CrossleyA deep dive into character design principles, essential for creating compelling and unique game characters.