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The Art of 3D Computer Animation and Effects

by Isaac V. Kerlow

A comprehensive guide that combines theory and practice, essential for mastering 3D animation principles.

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Blender for Dummies

by Jason van Gumster

An accessible introduction to Blender, perfect for beginners looking to dive into 3D modeling with practical examples.

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3D Game Programming All in One

by Kenneth C. Finney

This book covers the essentials of 3D game programming, integrating concepts crucial for your Unity projects.

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The Animator's Survival Kit

by Richard Williams

A classic resource on animation techniques, vital for bringing your characters to life in game environments.

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Game Programming Patterns

by Robert Nystrom

A must-read for understanding design patterns in game development, enhancing your coding and integration skills.

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The Complete Guide to Blender Graphics

by John M. Blain

Focuses on practical applications in Blender, making it ideal for creating and texturing 3D models.

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Introduction to 3D Game Engine Development

by David A. Smith

Offers insights into game engine architecture, helping you understand the backend of your Unity projects.

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Character Design from the Ground Up

by Kevin Crossley

A deep dive into character design principles, essential for creating compelling and unique game characters.

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Unity in Action: Multiplatform Game Development in C#

by Joe Hocking

An engaging guide to Unity that covers both fundamentals and advanced techniques for game development.

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3D Modeling for Beginners: A Comprehensive Guide

by Michael J. Timmons

An essential resource for beginners, this book covers the basics of 3D modeling in an easy-to-understand manner.

Dive into these books to enrich your learning experience and apply their insights to your projects, paving the way for your success in game development.