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UI DESIGN#1

User Interface Design focuses on the layout and interactive elements of a digital product to enhance user experience.

WIREFRAMING#2

The process of creating a visual guide that represents the skeletal framework of a web app's interface.

MOCKUPS#3

High-fidelity visual representations of a design, showcasing colors, typography, and layout before development.

USER FEEDBACK#4

Insights gathered from users about their experience with a product, used to improve design and functionality.

ACCESSIBILITY#5

Designing products to be usable by people of all abilities, ensuring inclusivity in user experiences.

USABILITY#6

The ease with which users can interact with a product, crucial for effective UI design.

USER EXPERIENCE (UX)#7

The overall experience a user has when interacting with a product, encompassing usability and satisfaction.

COLOR THEORY#8

The study of how colors interact and convey meaning, vital for creating visually appealing designs.

TYPOGRAPHY#9

The art of arranging text in a way that is readable and visually engaging, impacting overall design aesthetics.

DESIGN PRINCIPLES#10

Fundamental guidelines that inform the design process, including balance, contrast, and alignment.

LOW-FIDELITY WIREFRAMES#11

Basic, simple wireframes that outline structure without detailed design elements.

HIGH-FIDELITY MOCKUPS#12

Detailed mockups that include colors, fonts, and images, closely resembling the final design.

USER PERSONA#13

A fictional character representing a target user, helping designers understand user needs and behaviors.

USABILITY TESTING#14

A method of evaluating a product by testing it with real users to identify areas for improvement.

FEEDBACK SURVEYS#15

Tools used to gather user opinions and experiences, aiding in the design refinement process.

STYLE GUIDE#16

A document outlining design standards for a project, ensuring consistency across all visual elements.

DESIGN ITERATION#17

The process of repeatedly refining a design based on user feedback and testing results.

PROTOTYPING#18

Creating an early model of a product to test concepts and gather user feedback before final development.

DESIGN AUDIT#19

A comprehensive evaluation of a product's design to assess usability and accessibility compliance.

USER JOURNEY MAPPING#20

Visual representation of a user's interactions with a product, identifying pain points and opportunities.

ACCESSIBILITY STANDARDS#22

Guidelines that ensure products are usable by individuals with disabilities, promoting inclusive design.

PEER FEEDBACK#23

Input from fellow students or designers that helps refine and improve design work.

COMPILING PROJECT MATERIALS#24

Gathering all relevant documents and designs to prepare for presentation or review.

DESIGN NARRATIVE#25

A story that explains the design process and decisions, helping stakeholders understand the rationale.