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USER-CENTERED DESIGN#1

A design philosophy focusing on the needs and preferences of users to enhance usability and satisfaction.

INTERACTIVE TOOLS#2

Digital resources that engage users actively, such as quizzes, forums, and simulations, to improve learning outcomes.

COMMUNITY ENGAGEMENT#3

Strategies to foster interaction and collaboration among users, enhancing the learning experience.

PROTOTYPING#4

Creating preliminary models of the online platform to test design concepts and functionality before full implementation.

USABILITY TESTING#5

Evaluating a product by testing it with real users to identify areas for improvement in the user experience.

WIRFRAME#6

A visual guide that represents the skeletal framework of a web page, outlining structure and layout.

CONTENT CREATION#7

The process of developing educational materials tailored for diverse learning styles and objectives.

EVALUATION MECHANISMS#8

Tools and methods used to assess the effectiveness and user satisfaction of the online platform.

LEARNING STYLES#9

Different ways individuals prefer to learn, such as visual, auditory, or kinesthetic methods.

MULTIMEDIA CONTENT#10

Educational resources that combine text, audio, images, and video to enhance engagement and understanding.

ENGAGEMENT STRATEGIES#11

Techniques employed to encourage active participation and interaction among users.

NEEDS ANALYSIS#12

A systematic process for identifying the specific needs of users to inform platform design.

USER PERSONAS#13

Fictional characters representing target users, used to guide design decisions based on user needs.

FEEDBACK MECHANISMS#14

Systems in place to collect user input on their experiences for continuous improvement.

SCOPED DOCUMENT#15

A detailed outline defining the project's objectives, features, and constraints.

BETA TESTING#16

A phase of testing where the platform is released to a limited audience to identify bugs and gather feedback.

MARKETING PLAN#17

A strategic plan outlining how to promote the platform to potential users and stakeholders.

LAUNCH TIMELINE#18

A schedule detailing the steps and milestones leading up to the platform's official release.

STYLE GUIDE#19

A document that defines design standards and elements to ensure consistency across the platform.

RESOURCE ORGANIZATION#20

The systematic arrangement of educational materials for easy access and navigation.

COLLABORATION TOOLS#21

Digital tools that facilitate teamwork and communication among users, such as shared documents and chat platforms.

SUSTAINABILITY STRATEGY#22

Plans to ensure long-term viability and continuous improvement of the online platform.

LEARNING OUTCOMES#23

Specific skills and knowledge that students are expected to acquire by the end of the course.

PLATFORM INTEGRATION#24

The process of combining various tools and features into a cohesive online platform.

REAL-WORLD APPLICATION#25

Practical use of the developed platform in actual educational settings to enhance learning.