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STOP MOTION#1

A technique where objects are physically manipulated in small increments between individually photographed frames to create the illusion of movement.

CHARACTER RIGGING#2

The process of creating a digital skeleton for a character, allowing for complex movements and animations in stop motion.

SPECIAL EFFECTS#3

Visual effects added to films to enhance storytelling, which can be practical (physical) or digital (software-based).

EDITING#4

The process of selecting and combining shots to create a cohesive story, focusing on pacing, transitions, and overall flow.

ANIMATION PRINCIPLES#5

Fundamental techniques such as timing, spacing, and exaggeration that guide the creation of fluid and believable animations.

FRAME RATE#6

The frequency at which consecutive images (frames) appear in a film, typically measured in frames per second (fps).

SOUND DESIGN#7

The art of creating and integrating audio elements, including sound effects and music, to enhance the emotional impact of a film.

DIGITAL EFFECTS#8

Visual effects created using computer software to enhance or alter images in post-production.

STORYBOARDING#9

A visual plan that outlines each shot of a film, helping to organize scenes and visualize the narrative flow.

PEER FEEDBACK#10

Constructive criticism provided by classmates, aimed at improving work through collaborative evaluation.

MOTION BLUR#11

The visual effect that simulates the blurring of fast-moving objects, adding realism to animations.

KEYFRAMING#12

The process of defining specific points of motion or transformation in animation, allowing for smooth transitions.

VISUAL CONTINUITY#13

A technique ensuring that visual elements remain consistent throughout a film, enhancing viewer immersion.

PACING#14

The speed at which a story unfolds, influenced by editing choices and the rhythm of the film.

TRANSITIONS#15

Techniques used to move from one scene or shot to another, affecting the flow and pacing of the narrative.

RIGGING TOOLS#16

Software or hardware used to create and manipulate character rigs for animation.

SECONDARY MOTION#17

Subtle movements that occur naturally in characters or objects, adding realism to animations.

PROMOTIONAL MATERIALS#18

Marketing tools, such as posters or trailers, designed to showcase a film and attract an audience.

NETWORKING#19

Building professional relationships in the industry to enhance career opportunities and collaborations.

TECHNICAL SPECIFICATIONS#20

Detailed requirements for a film's presentation, including format, resolution, and sound quality.

REFLECTION ON PROJECT JOURNEY#21

A process of evaluating personal growth and learning throughout the creation of a film.

AUDIENCE ENGAGEMENT#22

Strategies used to connect with viewers, enhancing their experience and investment in the film.

FINAL CUT#23

The last version of a film after all edits and adjustments have been made, ready for presentation.

MARKETING STRATEGY#24

A plan outlining how to promote and distribute a film to reach its target audience.