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STOP MOTION#1
A technique where objects are physically manipulated in small increments between individually photographed frames to create the illusion of movement.
CHARACTER RIGGING#2
The process of creating a digital skeleton for a character, allowing for complex movements and animations in stop motion.
SPECIAL EFFECTS#3
Visual effects added to films to enhance storytelling, which can be practical (physical) or digital (software-based).
EDITING#4
The process of selecting and combining shots to create a cohesive story, focusing on pacing, transitions, and overall flow.
ANIMATION PRINCIPLES#5
Fundamental techniques such as timing, spacing, and exaggeration that guide the creation of fluid and believable animations.
FRAME RATE#6
The frequency at which consecutive images (frames) appear in a film, typically measured in frames per second (fps).
SOUND DESIGN#7
The art of creating and integrating audio elements, including sound effects and music, to enhance the emotional impact of a film.
DIGITAL EFFECTS#8
Visual effects created using computer software to enhance or alter images in post-production.
STORYBOARDING#9
A visual plan that outlines each shot of a film, helping to organize scenes and visualize the narrative flow.
PEER FEEDBACK#10
Constructive criticism provided by classmates, aimed at improving work through collaborative evaluation.
MOTION BLUR#11
The visual effect that simulates the blurring of fast-moving objects, adding realism to animations.
KEYFRAMING#12
The process of defining specific points of motion or transformation in animation, allowing for smooth transitions.
VISUAL CONTINUITY#13
A technique ensuring that visual elements remain consistent throughout a film, enhancing viewer immersion.
PACING#14
The speed at which a story unfolds, influenced by editing choices and the rhythm of the film.
TRANSITIONS#15
Techniques used to move from one scene or shot to another, affecting the flow and pacing of the narrative.
RIGGING TOOLS#16
Software or hardware used to create and manipulate character rigs for animation.
SECONDARY MOTION#17
Subtle movements that occur naturally in characters or objects, adding realism to animations.
PROMOTIONAL MATERIALS#18
Marketing tools, such as posters or trailers, designed to showcase a film and attract an audience.
NETWORKING#19
Building professional relationships in the industry to enhance career opportunities and collaborations.
TECHNICAL SPECIFICATIONS#20
Detailed requirements for a film's presentation, including format, resolution, and sound quality.
REFLECTION ON PROJECT JOURNEY#21
A process of evaluating personal growth and learning throughout the creation of a film.
AUDIENCE ENGAGEMENT#22
Strategies used to connect with viewers, enhancing their experience and investment in the film.
FINAL CUT#23
The last version of a film after all edits and adjustments have been made, ready for presentation.
MARKETING STRATEGY#24
A plan outlining how to promote and distribute a film to reach its target audience.