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AGILE METHODOLOGIES#1

A set of principles for software development emphasizing flexibility, collaboration, and customer feedback for iterative progress.

PROTOTYPE#2

An early model of a product used to test concepts and gather user feedback before full-scale production.

USER TESTING#3

A process where real users evaluate a product's usability, providing insights to improve design and functionality.

FEEDBACK IMPLEMENTATION#4

The practice of using insights from user testing to make informed changes and enhancements to a product.

LAUNCH STRATEGY#5

A comprehensive plan outlining how to introduce a product to the market, targeting specific audiences and channels.

PRODUCT BACKLOG#6

A prioritized list of features, enhancements, and fixes to be developed in an agile project.

USER PERSONAS#7

Fictional characters representing target users, created to guide product design and ensure user-centered development.

VALUE PROPOSITION#8

A statement that clearly explains the benefits of a product and why it is better than competitors.

SPRINT PLANNING#9

A process in agile methodologies where teams outline tasks for an upcoming sprint to ensure focused progress.

ITERATION#10

The process of repeating a set of operations to refine a product through continuous feedback and improvement.

CLICKABLE PROTOTYPES#11

Interactive mockups that simulate user experience, allowing for early testing of design and functionality.

MARKET RESEARCH#12

The systematic gathering of data about consumers and competitors to inform product development and marketing strategies.

STAKEHOLDER ENGAGEMENT#13

Involving individuals or groups affected by a project to gather insights and ensure alignment with their needs.

USABILITY TESTS#14

Evaluations conducted to assess how easily users can navigate and use a product, identifying pain points.

DESIGN IMPROVEMENTS#15

Modifications made to enhance the aesthetic and functional aspects of a product based on user feedback.

RISK MITIGATION#16

Strategies implemented to minimize potential risks associated with launching a new product.

MARKETING PLAN#17

A strategic document outlining how to promote a product, including target audience, messaging, and channels.

FINAL PROTOTYPE#18

The last iteration of a prototype, refined and ready for market testing or launch.

COMPREHENSIVE PRESENTATION#19

A detailed showcase of a project, highlighting key learnings, challenges faced, and final outcomes.

PITCHING FOR FEEDBACK#20

Presenting an idea or product to gather constructive criticism and insights from potential users or investors.

AGILE PRINCIPLES#21

Core values guiding agile practices, focusing on collaboration, customer satisfaction, and adaptive planning.

SUCCESS METRICS#22

Quantifiable indicators used to measure the effectiveness and performance of a product or project.

WIRFRAME#23

A visual guide that represents the skeletal framework of a digital product, outlining its structure and layout.

MARKET FIT#24

The degree to which a product satisfies market demand and meets user needs effectively.