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AGILE METHODOLOGIES#1
A set of principles for software development emphasizing flexibility, collaboration, and customer feedback for iterative progress.
PROTOTYPE#2
An early model of a product used to test concepts and gather user feedback before full-scale production.
USER TESTING#3
A process where real users evaluate a product's usability, providing insights to improve design and functionality.
FEEDBACK IMPLEMENTATION#4
The practice of using insights from user testing to make informed changes and enhancements to a product.
LAUNCH STRATEGY#5
A comprehensive plan outlining how to introduce a product to the market, targeting specific audiences and channels.
PRODUCT BACKLOG#6
A prioritized list of features, enhancements, and fixes to be developed in an agile project.
USER PERSONAS#7
Fictional characters representing target users, created to guide product design and ensure user-centered development.
VALUE PROPOSITION#8
A statement that clearly explains the benefits of a product and why it is better than competitors.
SPRINT PLANNING#9
A process in agile methodologies where teams outline tasks for an upcoming sprint to ensure focused progress.
ITERATION#10
The process of repeating a set of operations to refine a product through continuous feedback and improvement.
CLICKABLE PROTOTYPES#11
Interactive mockups that simulate user experience, allowing for early testing of design and functionality.
MARKET RESEARCH#12
The systematic gathering of data about consumers and competitors to inform product development and marketing strategies.
STAKEHOLDER ENGAGEMENT#13
Involving individuals or groups affected by a project to gather insights and ensure alignment with their needs.
USABILITY TESTS#14
Evaluations conducted to assess how easily users can navigate and use a product, identifying pain points.
DESIGN IMPROVEMENTS#15
Modifications made to enhance the aesthetic and functional aspects of a product based on user feedback.
RISK MITIGATION#16
Strategies implemented to minimize potential risks associated with launching a new product.
MARKETING PLAN#17
A strategic document outlining how to promote a product, including target audience, messaging, and channels.
FINAL PROTOTYPE#18
The last iteration of a prototype, refined and ready for market testing or launch.
COMPREHENSIVE PRESENTATION#19
A detailed showcase of a project, highlighting key learnings, challenges faced, and final outcomes.
PITCHING FOR FEEDBACK#20
Presenting an idea or product to gather constructive criticism and insights from potential users or investors.
AGILE PRINCIPLES#21
Core values guiding agile practices, focusing on collaboration, customer satisfaction, and adaptive planning.
SUCCESS METRICS#22
Quantifiable indicators used to measure the effectiveness and performance of a product or project.
WIRFRAME#23
A visual guide that represents the skeletal framework of a digital product, outlining its structure and layout.
MARKET FIT#24
The degree to which a product satisfies market demand and meets user needs effectively.