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COURSE DESIGN#1

The process of creating educational experiences by defining objectives, content, and assessment methods.

INTERACTIVE CONTENT#2

Engaging materials that require active participation from learners, such as quizzes and discussions.

YOUTUBE ANALYTICS#3

Tools and metrics provided by YouTube to track video performance and viewer engagement.

VIDEO SEO#4

Search Engine Optimization strategies specifically for videos, enhancing visibility on platforms like YouTube.

MONETIZATION#5

Strategies to generate revenue from content, including ads, subscriptions, and course sales.

LEARNING OBJECTIVES#6

Clear statements outlining what learners should achieve by the end of a course.

CONTENT FLOW#7

The logical progression of topics and materials in a course, ensuring coherence and engagement.

STORYBOARDING#8

Creating visual outlines of course content to plan interactive elements and user experience.

QUIZZES AND ASSESSMENTS#9

Tools to evaluate learners' understanding and retention of course material.

DOWNLOADABLE RESOURCES#10

Materials such as PDFs or worksheets that learners can save and use offline.

USER EXPERIENCE (UX)#11

The overall experience a learner has while interacting with course content and platform.

SEO BEST PRACTICES#13

Guidelines for optimizing content to improve search rankings and visibility.

THUMBNAILS#14

Visual images representing videos, crucial for attracting viewer clicks.

CLOSED CAPTIONS#15

Text displayed on videos to improve accessibility and understanding.

COMPETITOR ANALYSIS#16

Evaluating other creators' strategies to identify strengths and weaknesses.

MARKETING PLAN#17

A strategy for promoting the course to reach potential learners effectively.

PRICING STRATEGY#18

Determining the cost of the course based on value, competition, and target audience.

REFLECTIVE JOURNALING#19

A practice where learners document their thoughts and progress throughout the course.

ASSESSMENT RUBRICS#20

Criteria used to evaluate assignments, focusing on clarity, engagement, and quality.

COURSE PLATFORM#21

The online system used to host and deliver the course content to learners.

LANDING PAGE#22

The webpage where potential learners first encounter the course, designed to convert visitors.

FINAL FEEDBACK#23

Last evaluations from learners to improve course offerings based on their experiences.

ENGAGEMENT STRATEGIES#24

Techniques used to capture and maintain learners' attention throughout the course.

LEARNER DISCUSSIONS#25

Interactive conversations among students to enhance understanding and community.

PROTOTYPE#26

An early model of the course module used for testing and feedback before finalization.