The Art of Game Design: A Book of Lenses
by Jesse SchellSchell's insightful perspectives help you view game design through multiple lenses, fostering creativity and innovation in your Sudoku variant.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanThis foundational text covers essential game design principles, making it crucial for understanding and innovating Sudoku mechanics.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkSwink's exploration of game feel is vital for creating an engaging gameplay experience, crucial for your new Sudoku variant.
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses
by Eric RiesRies offers strategies for startups that can enhance your marketing approach and business model for your Sudoku game.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterSylvester's guide emphasizes designing engaging player experiences, essential for innovating within the Sudoku genre.
Playtesting Essentials: The Guide to Testing Your Game
by Tanya X. Short and Chris D. McGowanThis book provides practical strategies for effective playtesting, vital for refining your game design based on player feedback.
Marketing for Developers: How to Grow Your Business in a Competitive Marketplace
by Justin JacksonJackson's insights on marketing strategies will help you effectively promote your new Sudoku variant and reach your audience.
The Game Maker's Toolkit: A Guide to Game Design and Development
by Mark BrownBrown's toolkit offers practical advice for game design and development, helping you navigate the complexities of creating a new variant.