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USER EXPERIENCE (UX)#1

The overall experience a user has when interacting with a platform, focusing on ease of use and satisfaction.

ACCESSIBILITY#2

The design of products, devices, services, or environments for people with disabilities, ensuring equal access.

PROTOTYPE#3

An early sample or model of a product used to test concepts and gather user feedback before final development.

DIGITAL RESOURCES#4

Online tools, materials, and content used to support various aspects of career counseling.

VIRTUAL SESSIONS#5

Online meetings conducted through video conferencing tools, allowing real-time interaction between counselors and clients.

USER PERSONAS#6

Fictional characters created based on user research to represent different user types and their needs.

USABILITY TESTING#7

A method to evaluate a product by testing it with real users to identify issues and areas for improvement.

KEY PERFORMANCE INDICATORS (KPIs)#8

Quantifiable metrics used to evaluate the success of a platform in meeting its goals.

INTERACTIVE PROTOTYPES#9

Prototypes that allow users to interact with the design, simulating the final product's functionality.

CONTENT STRATEGY#10

A plan for creating, delivering, and managing content that meets user needs and business goals.

USER JOURNEY FLOWCHARTS#11

Visual representations of the steps a user takes to accomplish a goal on the platform.

WIREFRAMES#12

Basic visual guides that represent the skeletal framework of a platform, outlining layout and functionality.

FEEDBACK MECHANISMS#13

Tools or processes implemented to gather user feedback on the platform's functionality and user experience.

MOBILE RESPONSIVENESS#14

The ability of a platform to adapt its layout and functionality across various mobile devices.

INCLUSIVITY#15

The practice of designing services and products that are accessible to all users, regardless of their backgrounds.

TECHNOLOGICAL TOOLS#16

Software and hardware used to facilitate online counseling and enhance user experience.

USER ENGAGEMENT#17

The level of interaction and involvement users have with a platform, crucial for its success.

DIGITAL COUNSELING#18

The use of digital tools and platforms to provide counseling services remotely.

EVALUATION STRATEGIES#19

Methods used to assess the effectiveness and impact of the online counseling platform.

FACILITATION GUIDELINES#20

Best practices and protocols for conducting effective virtual counseling sessions.

ITERATIVE DESIGN#21

A repetitive process of prototyping, testing, and refining a product based on user feedback.

RESOURCE LIBRARY#22

A collection of digital materials and tools available on the platform to support career counseling.

TECHNICAL SKILLS#23

The abilities and knowledge required to effectively utilize technology in the development and management of platforms.

USER NEEDS REPORT#24

A document summarizing insights gathered from user research to inform design decisions.

COMPLIANCE STANDARDS#25

Regulatory guidelines that ensure platforms meet necessary accessibility and usability requirements.