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USER-CENTERED DESIGN#1
An approach focusing on the needs and preferences of users throughout the app development process.
PROTOTYPE#2
An early model of the app that demonstrates its functionalities and design, used for testing and feedback.
UX DESIGN#3
User Experience Design, focusing on creating intuitive and engaging interactions within the app.
UI DESIGN#4
User Interface Design, emphasizing the visual elements and layout of the app to enhance usability.
CULTURAL INTEGRATION#5
Incorporating cultural lessons and context into the app's features to enrich language learning.
EDUCATIONAL TECHNOLOGY#6
The use of technology to facilitate learning and improve educational outcomes.
ACCESSIBILITY#7
Designing the app to be usable by people with diverse abilities, ensuring inclusivity.
MARKETING STRATEGY#8
A plan for promoting the app, targeting potential users, and maximizing engagement.
USABILITY TESTING#9
Evaluating the app's functionality and user experience through feedback from real users.
INTERACTIVE ELEMENTS#10
Features like quizzes and exercises that engage users actively in the learning process.
FEEDBACK LOOP#11
A continuous process of gathering user feedback to improve the app's design and functionality.
CORE FEATURES#12
Essential functionalities of the app, such as vocabulary quizzes and grammar exercises.
ADAPTIVE LEARNING#13
A personalized learning approach that adjusts content based on user performance and preferences.
COMPETITOR ANALYSIS#14
Assessing similar apps to identify strengths and weaknesses for informed design choices.
USER PERSONAS#15
Fictional characters representing different user types to guide design decisions.
WIREFRAMES#16
Basic visual guides that represent the skeletal framework of the app's interface.
HIGH-FIDELITY MOCKUPS#17
Detailed visual representations of the app, showcasing its design and user interface.
ALPHA TESTING#18
The first phase of testing, conducted internally to identify initial bugs and issues.
BETA TESTING#19
A later testing phase involving real users to gather feedback before the official launch.
SUSTAINABILITY IN TECH#20
Designing the app with long-term viability in mind, considering environmental and social impacts.
EDUCATIONAL TRENDS#21
Current movements and innovations in the field of education that influence app design.
USER ENGAGEMENT STRATEGIES#22
Techniques used to maintain user interest and interaction within the app.
DOCUMENTATION#23
Keeping detailed records of the app development process, including design choices and testing results.
ITERATIVE DESIGN#24
A cyclical approach to design where the app is continuously improved based on user feedback.
LANGUAGE ACQUISITION#25
The process through which individuals learn a language, influenced by various factors including culture.