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AUGMENTED REALITY (AR)#1

A technology that overlays digital information onto the real world, enhancing user interaction and experience.

USER INTERFACE (UI)#2

The space where user interactions with the app occur, focusing on layout, design, and usability.

USER EXPERIENCE (UX)#3

The overall experience a user has with an app, encompassing usability, accessibility, and satisfaction.

GEOCACHING#4

An outdoor recreational activity where participants use GPS to hide and seek containers, called 'geocaches'.

PROTOTYPE#5

An early sample or model of the app used to test concepts and gather feedback before full-scale development.

SOCIAL SHARING#6

Features that allow users to share their experiences or achievements on social media platforms.

APP DEVELOPMENT FRAMEWORK#7

A software framework that provides a foundation for building applications, including libraries and tools.

SDK (SOFTWARE DEVELOPMENT KIT)#8

A collection of software tools and libraries that developers use to create applications for specific platforms.

WIRING PROTOTYPING#9

The process of creating a low-fidelity representation of the app to visualize and test user interactions.

USER-CENTERED DESIGN#10

An approach that prioritizes the needs and preferences of users throughout the design process.

USABILITY TESTING#11

A method to evaluate an app's user interface by observing real users as they attempt tasks.

FEEDBACK ITERATION#12

The process of refining the app based on user feedback to enhance performance and usability.

COMMUNITY ENGAGEMENT#13

The involvement of users in the app's development and improvement, fostering a sense of belonging.

GPS (GLOBAL POSITIONING SYSTEM)#14

A satellite-based navigation system that provides location information anywhere on Earth.

REAL-WORLD SCENARIOS#15

Practical situations where the app is tested in actual geocaching environments.

API (APPLICATION PROGRAMMING INTERFACE)#16

A set of rules that allows different software entities to communicate and interact with each other.

DEVELOPER COMMUNITY#17

A group of developers who collaborate, share knowledge, and support each other in app development.

TESTING PLAN#18

A structured approach to assess the app's functionality, usability, and performance.

DOCUMENTATION#19

Written records detailing the app's development process, features, and user guides.

DEMO VIDEO#20

A short video showcasing the app's features and functionality, used for presentations.

MOBILE APP#21

Software designed to run on smartphones and tablets, providing specific functionalities for users.

ITERATION#22

The process of repeating a cycle of development to improve the app based on testing and feedback.

REAL-TIME DATA#23

Information that is delivered immediately after collection, essential for dynamic app functionalities.

USER PROFILE#24

A digital representation of a userโ€™s data and preferences within the app, enhancing personalization.

MARKET-READY#25

An app that has been fully developed, tested, and is ready for launch to the public.