The Art of Game Design: A Book of Lenses
by Jesse SchellA foundational text that explores game design principles through diverse perspectives, essential for creating engaging educational experiences.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterThis book offers practical insights into designing immersive experiences, crucial for developing effective educational game platforms.
Learning by Playing: Video Gaming in Education
by Kurt SquireAn exploration of how video games can enhance learning, providing a framework for integrating gaming into educational contexts.
The Data Warehouse Toolkit: The Definitive Guide to Dimensional Modeling
by Ralph KimballA comprehensive guide to data analytics, helping you understand how to leverage data for educational impact and user engagement.
Gamification in Education: What, How, Why Bother?
by Lee SheldonThis book discusses gamification strategies that can enhance learning, vital for maintaining long-term user engagement in educational platforms.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkAn essential read on creating engaging interactions in games, emphasizing user experience in educational game design.
Adaptive Learning: A Primer for Educational Leaders
by M. J. McGowanA practical guide to implementing adaptive learning technologies, crucial for personalizing educational experiences in your platform.
The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education
by Karl M. KappThis book provides strategies for gamifying education, offering insights into effective user engagement techniques.