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IMMERSIVE DESIGN#1

A design approach that fully engages participants, stimulating multiple senses to create memorable experiences.

INTERACTIVE DECOR#2

Decor elements that encourage audience participation and interaction, enhancing engagement during events.

TEAM COLLABORATION#3

The process of working together effectively as a group to achieve common goals in event planning.

EVENT TECHNOLOGY#4

Tools and systems used to enhance event experiences, such as audiovisual equipment, apps, and interactive displays.

EXPERIENCE DESIGN#5

The art of creating meaningful experiences that resonate with participants, often through immersive environments.

MOOD BOARD#6

A visual collage that conveys the style and feel of an event, helping to guide design decisions.

PROTOTYPING#7

Creating preliminary models of decor elements to test and refine ideas before final implementation.

EVALUATION MECHANISMS#8

Methods used to assess the success of an event, including feedback forms and performance indicators.

SENSORY ENGAGEMENT#9

Designing experiences that stimulate the senses, such as sight, sound, touch, and smell.

CONFLICT RESOLUTION#10

Techniques used to address and resolve disagreements within a team to maintain collaboration.

KEY PERFORMANCE INDICATORS (KPIs)#11

Metrics used to evaluate the success of an event based on specific objectives.

TECH INTEGRATION PLAN#12

A strategy for incorporating technology into event decor, including budgeting and timelines.

AUDIENCE PSYCHOLOGY#13

Understanding how audience perceptions and emotions affect their engagement during events.

EVENT FLOW#14

The sequence of activities and experiences during an event, designed for smooth transitions.

CROSS-FUNCTIONAL TEAMS#15

Groups composed of members from different areas of expertise working together on event projects.

ITERATION#16

The process of refining ideas based on feedback and testing to improve event design.

BUDGETING FOR TECHNOLOGY#17

Planning financial resources for technology needs within an event, ensuring cost-effectiveness.

FEEDBACK FORMS#18

Tools used to gather participant opinions and insights post-event for future improvements.

DESIGNING FOR PARTICIPATION#19

Creating event elements that actively involve attendees, enhancing their overall experience.

FINAL EXECUTION PLAN#20

A comprehensive outline detailing all aspects of event implementation, ensuring readiness.

NETWORKING OPPORTUNITIES#21

Chances for students to connect with industry professionals and peers during the course.

REAL-WORLD APPLICATION#22

The practical use of skills and knowledge gained in the course to solve actual event challenges.

EMOTIONAL RESPONSES#23

Feelings elicited from participants through design elements, crucial for immersive experiences.

COLLABORATIVE CULTURE#24

An environment that encourages teamwork and open communication among event planning teams.

TECH DEMOS#25

Demonstrations of technology used in events to showcase capabilities and engage audiences.