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USER EXPERIENCE (UX) DESIGN#1

The process of enhancing user satisfaction by improving usability and accessibility in digital products.

PROTOTYPING#2

Creating a preliminary model of a digital app to test concepts and gather user feedback before full development.

DIGITAL APP#3

A software application designed to run on mobile devices, providing various functionalities to users.

CRYSTAL HEALING#4

A holistic practice using crystals to promote healing and balance in the body, mind, and spirit.

USER PERSONA#5

A fictional character representing a user type, used to guide design decisions based on user needs.

USER JOURNEY MAP#6

A visual representation of the steps a user takes to achieve a specific goal within an app.

WIRFRAMING#7

The process of creating a blueprint for an app's layout and functionality to guide development.

USABILITY TESTING#8

Evaluating a product by testing it with real users to identify areas for improvement.

ETHICAL CONSIDERATIONS#9

Principles that guide the responsible integration of healing practices within digital applications.

MARKETING STRATEGY#10

A plan to promote a product, focusing on target audience engagement and brand messaging.

SOCIAL MEDIA STRATEGIES#11

Tactics used to leverage social media platforms for promoting and marketing digital products.

EDUCATIONAL CONTENT DEVELOPMENT#12

Creating informative materials that educate users about crystal healing and app functionalities.

CRYSTAL DATABASE#13

A structured collection of information about various crystals, their properties, and uses.

FEEDBACK LOOP#14

The process of collecting user feedback, analyzing it, and making necessary adjustments to improve the app.

ITERATIVE DESIGN#15

A design approach that involves repeated cycles of prototyping, testing, and refining a product.

MARKETING PLAN#16

A detailed strategy outlining how to promote a product, including goals, target audience, and tactics.

PARTNERSHIPS AND COLLABORATIONS#17

Working with other businesses or individuals to enhance product reach and effectiveness.

DIGITAL TOOLS#18

Software and applications that assist in creating, managing, and promoting digital products.

FUNCTIONALITY#19

The specific features and capabilities that an app offers to its users.

ACCESSIBILITY#20

Designing apps to ensure they are usable by people with various disabilities.

CLIENT ENGAGEMENT#21

Strategies to actively involve users in the app experience, enhancing their connection to the product.

HEALING TECHNOLOGY#22

The integration of modern technology into traditional healing practices to enhance effectiveness.

TARGET AUDIENCE#23

The specific group of users that a product is designed for, based on demographics and needs.

CRYSTAL PROPERTIES#24

The unique characteristics of crystals that determine their healing abilities and applications.

DIGITAL PRODUCT#25

Any product that is delivered electronically, including apps, e-books, and online courses.