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GEOMETRY#1

The branch of mathematics dealing with shapes, sizes, and properties of space.

CAD SOFTWARE#2

Computer-Aided Design software used for creating precise drawings and models.

3D MODELING#3

The process of creating a three-dimensional representation of a geometric shape.

GEOMETRIC SHAPES#4

Basic shapes like circles, squares, and triangles that form the foundation of geometry.

AREA#5

The amount of space inside a shape, measured in square units.

PERIMETER#6

The total distance around a geometric shape, calculated by summing its sides.

VOLUME#7

The amount of space occupied by a 3D object, measured in cubic units.

SKETCHING#8

The act of drawing shapes and models to visualize ideas before modeling.

PROPERTIES OF SHAPES#9

Characteristics such as angles, sides, and symmetry that define geometric shapes.

TWO-DIMENSIONAL (2D) SHAPES#10

Flat shapes that have length and width but no depth, like squares and circles.

THREE-DIMENSIONAL (3D) SHAPES#11

Shapes that have length, width, and depth, such as cubes and spheres.

CAD TOOLS#12

Features within CAD software that assist in creating and modifying designs.

MODEL REFINEMENT#13

The process of improving a model by adjusting details for accuracy and aesthetics.

PRESENTATION SKILLS#14

Techniques used to effectively communicate ideas and designs to an audience.

REAL-WORLD APPLICATIONS#15

Practical uses of geometric concepts and CAD skills in various industries.

TEXTURE#16

The surface quality of a 3D model, affecting its appearance and realism.

COLOR IN CAD#17

The application of colors in modeling to enhance visual appeal and clarity.

DRAFTING#18

The initial phase of creating a detailed plan or outline for a model.

PEER FEEDBACK#19

Constructive criticism given by classmates to improve each other's work.

DOCUMENTATION#20

Recording the modeling process and design choices for future reference.

PORTFOLIO#21

A collection of work showcasing skills, projects, and learning progress.

FINAL SHOWCASE#22

An event where students present their projects and skills to an audience.

NAVIGATING CAD#23

Learning how to use the interface and tools of CAD software effectively.

ORGANIZING WORK FILES#24

The practice of managing files and projects for easy access and efficiency.

MODEL TESTING#25

Evaluating a model's functionality and appearance before final presentation.

CREATIVE DESIGN#26

The process of using imagination to develop unique and appealing models.