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GEOMETRY#1
The branch of mathematics dealing with shapes, sizes, and properties of space.
CAD SOFTWARE#2
Computer-Aided Design software used for creating precise drawings and models.
3D MODELING#3
The process of creating a three-dimensional representation of a geometric shape.
GEOMETRIC SHAPES#4
Basic shapes like circles, squares, and triangles that form the foundation of geometry.
AREA#5
The amount of space inside a shape, measured in square units.
PERIMETER#6
The total distance around a geometric shape, calculated by summing its sides.
VOLUME#7
The amount of space occupied by a 3D object, measured in cubic units.
SKETCHING#8
The act of drawing shapes and models to visualize ideas before modeling.
PROPERTIES OF SHAPES#9
Characteristics such as angles, sides, and symmetry that define geometric shapes.
TWO-DIMENSIONAL (2D) SHAPES#10
Flat shapes that have length and width but no depth, like squares and circles.
THREE-DIMENSIONAL (3D) SHAPES#11
Shapes that have length, width, and depth, such as cubes and spheres.
CAD TOOLS#12
Features within CAD software that assist in creating and modifying designs.
MODEL REFINEMENT#13
The process of improving a model by adjusting details for accuracy and aesthetics.
PRESENTATION SKILLS#14
Techniques used to effectively communicate ideas and designs to an audience.
REAL-WORLD APPLICATIONS#15
Practical uses of geometric concepts and CAD skills in various industries.
TEXTURE#16
The surface quality of a 3D model, affecting its appearance and realism.
COLOR IN CAD#17
The application of colors in modeling to enhance visual appeal and clarity.
DRAFTING#18
The initial phase of creating a detailed plan or outline for a model.
PEER FEEDBACK#19
Constructive criticism given by classmates to improve each other's work.
DOCUMENTATION#20
Recording the modeling process and design choices for future reference.
PORTFOLIO#21
A collection of work showcasing skills, projects, and learning progress.
FINAL SHOWCASE#22
An event where students present their projects and skills to an audience.
NAVIGATING CAD#23
Learning how to use the interface and tools of CAD software effectively.
ORGANIZING WORK FILES#24
The practice of managing files and projects for easy access and efficiency.
MODEL TESTING#25
Evaluating a model's functionality and appearance before final presentation.
CREATIVE DESIGN#26
The process of using imagination to develop unique and appealing models.