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ANALYSIS#1

The systematic examination of game mechanics to understand their function and impact on gameplay.

DOCUMENTATION#2

The process of recording findings and insights about game mechanics in a structured format for clarity and reference.

PRESENTATION SKILLS#3

Techniques and strategies used to effectively communicate ideas and findings to an audience.

GAME MECHANICS#4

The rules and systems that govern player interactions and experiences within a game.

INNOVATION#5

The process of creating new ideas or improving existing game mechanics to enhance gameplay.

COMPARATIVE ANALYSIS#6

Evaluating and contrasting different game mechanics to identify strengths, weaknesses, and trends.

PEER REVIEW#7

A process where students evaluate each other's work to provide constructive feedback.

VISUAL AIDS#8

Tools such as charts, graphs, and slides used to enhance presentations and clarify information.

CORE MECHANICS#9

The fundamental systems within a game that drive player engagement and interaction.

ENGAGEMENT FACTORS#10

Elements that contribute to a player's interest and involvement in a game.

FRAMEWORKS#11

Structured approaches used to analyze and evaluate game mechanics systematically.

PROTOTYPING#12

Creating a preliminary model of a game mechanic to test its feasibility and functionality.

BRAINSTORMING#13

A creative technique for generating a wide range of ideas and solutions in game design.

SYNTHESIS#14

The process of combining different insights and findings to form a cohesive understanding or proposal.

FEASIBILITY EVALUATION#15

Assessing the practicality and potential success of proposed game mechanics.

DOCUMENTATION TEMPLATE#16

A pre-structured format used to organize and present findings clearly.

REFLECTIVE JOURNALING#17

A personal writing practice where students reflect on their learning experiences and insights.

PROFESSIONALISM#18

Maintaining a high standard of quality and ethics in documentation and presentations.

COLLABORATIVE DISCUSSIONS#19

Group conversations aimed at sharing insights and feedback on game mechanics.

FINAL PRESENTATION#20

The culminating showcase of a student's analysis, documentation, and innovative proposals.

STRUCTURED RUBRICS#21

Guidelines used to assess the quality of assignments based on specific criteria.

PLAYER EXPERIENCE#22

The overall impression and satisfaction a player derives from interacting with a game.

INNOVATIVE MECHANICS#23

New or improved game mechanics that enhance gameplay and player engagement.

EVALUATION#24

The process of assessing the effectiveness and impact of game mechanics on gameplay.