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ANALYSIS#1
The systematic examination of game mechanics to understand their function and impact on gameplay.
DOCUMENTATION#2
The process of recording findings and insights about game mechanics in a structured format for clarity and reference.
PRESENTATION SKILLS#3
Techniques and strategies used to effectively communicate ideas and findings to an audience.
GAME MECHANICS#4
The rules and systems that govern player interactions and experiences within a game.
INNOVATION#5
The process of creating new ideas or improving existing game mechanics to enhance gameplay.
COMPARATIVE ANALYSIS#6
Evaluating and contrasting different game mechanics to identify strengths, weaknesses, and trends.
PEER REVIEW#7
A process where students evaluate each other's work to provide constructive feedback.
VISUAL AIDS#8
Tools such as charts, graphs, and slides used to enhance presentations and clarify information.
CORE MECHANICS#9
The fundamental systems within a game that drive player engagement and interaction.
ENGAGEMENT FACTORS#10
Elements that contribute to a player's interest and involvement in a game.
FRAMEWORKS#11
Structured approaches used to analyze and evaluate game mechanics systematically.
PROTOTYPING#12
Creating a preliminary model of a game mechanic to test its feasibility and functionality.
BRAINSTORMING#13
A creative technique for generating a wide range of ideas and solutions in game design.
SYNTHESIS#14
The process of combining different insights and findings to form a cohesive understanding or proposal.
FEASIBILITY EVALUATION#15
Assessing the practicality and potential success of proposed game mechanics.
DOCUMENTATION TEMPLATE#16
A pre-structured format used to organize and present findings clearly.
REFLECTIVE JOURNALING#17
A personal writing practice where students reflect on their learning experiences and insights.
PROFESSIONALISM#18
Maintaining a high standard of quality and ethics in documentation and presentations.
COLLABORATIVE DISCUSSIONS#19
Group conversations aimed at sharing insights and feedback on game mechanics.
FINAL PRESENTATION#20
The culminating showcase of a student's analysis, documentation, and innovative proposals.
STRUCTURED RUBRICS#21
Guidelines used to assess the quality of assignments based on specific criteria.
PLAYER EXPERIENCE#22
The overall impression and satisfaction a player derives from interacting with a game.
INNOVATIVE MECHANICS#23
New or improved game mechanics that enhance gameplay and player engagement.
EVALUATION#24
The process of assessing the effectiveness and impact of game mechanics on gameplay.