Procedural Generation in Game Design
by Noor Shaker, Julian Togelius, Mark J. NelsonA cornerstone text that explores the principles and applications of procedural generation, essential for mastering game environment creation.
The Art of Game Design: A Book of Lenses
by Jesse SchellOffers a comprehensive view of game design, emphasizing player experience, which is crucial for creating engaging environments.
Game Programming Patterns
by Robert NystromDelves into design patterns that enhance game development, providing practical strategies for efficient procedural generation.
Houdini on the Spot: Time-Saving Tips and Techniques for Autodesk Maya
by Craig ZerouniFocuses on practical Houdini techniques, vital for asset creation and optimization in your game environments.
Level Up! The Guide to Great Video Game Design
by Scott RogersCovers essential game design principles, enriching your understanding of environment design and player engagement.
Game Engine Architecture
by Jason GregoryAn in-depth look at game engine design, crucial for understanding how to optimize assets in Unreal Engine.
The Game Maker's Toolkit: The Book
by Mark BrownProvides insights into game mechanics and design, helping you create compelling and immersive environments.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterExplores the design process, focusing on creating experiences that resonate with players, essential for environment design.