Artificial Intelligence for Games
by Ian Millington, John FungeA definitive guide that delves into AI techniques specifically for game development, enhancing your ability to create intelligent game systems.
Procedural Generation in Game Design
by Noah Schaffer, othersThis book explores the principles and practices of procedural generation, providing insights that will enhance your game's dynamic content.
Game Programming Patterns
by Robert NystromA must-read for mastering design patterns in game development, this book will help you structure your code for better AI and procedural systems.
The Art of Game Design: A Book of Lenses
by Jesse SchellOffers a comprehensive view of game design through various perspectives, crucial for integrating AI and procedural elements effectively.
Level Up! The Guide to Great Video Game Design
by Scott RogersAn engaging resource that covers game design fundamentals with practical advice on implementing AI and procedural generation.
Unity 2017 Game Optimization
by Chris DickinsonWhile focused on Unity, this book provides invaluable insights into performance optimization applicable across all game engines, including Godot.
The Game Maker's Toolkit: Game Design Patterns
by Mark BrownExplores various game design patterns that can be applied to AI and procedural generation, enhancing your creative toolkit.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkDelves into creating engaging gameplay experiences, essential for balancing AI mechanics and player interaction.