The Art of Game Design: A Book of Lenses
by Jesse SchellThis essential guide offers diverse perspectives on game design, enhancing your ability to create engaging experiences.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanA foundational text that explores core game design principles, crucial for crafting comprehensive game documents.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonThis practical guide emphasizes prototyping and playtesting, vital for developing your digital prototypes.
The Game Maker's Toolkit: The Art of Game Design
by Mark BrownOffers insights into effective game design strategies, enhancing your understanding of player engagement.
Level Up! The Guide to Great Video Game Design
by Scott RogersWhile focused on video games, this book provides valuable design principles applicable to board games.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterExplores the intricacies of creating immersive game experiences, essential for your GDD.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkFocuses on the sensory aspects of game design, helping you create more engaging prototypes.
The Game Design Reader: A Rules of Play Anthology
by Katie Salen and Eric ZimmermanA collection of essays that provide diverse viewpoints on game design, enhancing your theoretical understanding.