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The Art of Game Design: A Book of Lenses

by Jesse Schell

This essential guide offers diverse perspectives on game design, enhancing your ability to create engaging experiences.

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Rules of Play: Game Design Fundamentals

by Katie Salen and Eric Zimmerman

A foundational text that explores core game design principles, crucial for crafting comprehensive game documents.

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Game Design Workshop: A Playcentric Approach to Creating Innovative Games

by Tracy Fullerton

This practical guide emphasizes prototyping and playtesting, vital for developing your digital prototypes.

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The Game Maker's Toolkit: The Art of Game Design

by Mark Brown

Offers insights into effective game design strategies, enhancing your understanding of player engagement.

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Level Up! The Guide to Great Video Game Design

by Scott Rogers

While focused on video games, this book provides valuable design principles applicable to board games.

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Designing Games: A Guide to Engineering Experiences

by Tynan Sylvester

Explores the intricacies of creating immersive game experiences, essential for your GDD.

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Game Feel: A Game Designer's Guide to Virtual Sensation

by Steve Swink

Focuses on the sensory aspects of game design, helping you create more engaging prototypes.

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The Game Design Reader: A Rules of Play Anthology

by Katie Salen and Eric Zimmerman

A collection of essays that provide diverse viewpoints on game design, enhancing your theoretical understanding.

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The Game Design Document: A Guide to Creating Game Design Documents

by Gregory A. McGowan

Specifically focuses on GDD creation, making it a perfect companion for your course project.

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Marketing Your Game: The Board Game Developer's Guide

by Lindsay M. Roberts

Offers practical marketing strategies tailored for board games, essential for your course's marketing module.

Dive into these transformative works to elevate your game design skills. Integrate their insights into your projects and watch your expertise flourish!