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SIMULATION SOFTWARE#1

Software designed to model real-world systems, allowing engineers to analyze behaviors under various conditions.

FLUID DYNAMICS#2

The study of fluids in motion, crucial for simulating behaviors in systems like pipelines and aircraft.

STRUCTURAL ANALYSIS#3

The evaluation of structures to ensure they can withstand loads and forces, essential for engineering design.

DATA VALIDATION#4

The process of ensuring data accuracy and consistency, critical for reliable simulation results.

USER INTERFACE (UI)#5

The point of interaction between the user and the software, designed for usability and efficiency.

ALGORITHM#6

A set of rules or calculations that solve problems or perform tasks, fundamental in simulation engines.

CODE OPTIMIZATION#7

The process of improving code efficiency and performance, enhancing simulation speed and accuracy.

PROTOTYPE#8

An initial version of software used to test concepts and functionalities before full-scale development.

VERSION CONTROL#9

A system that tracks changes in software code, facilitating collaboration and maintaining code integrity.

USER RESEARCH#10

The study of user behaviors and needs to inform design decisions, enhancing user experience.

SYSTEM TESTING#11

A phase of software testing that evaluates the complete and integrated software to ensure it meets requirements.

STRESS TESTING#12

Testing to determine the limits of software performance under extreme conditions or loads.

DOCUMENTATION#13

Written records that describe software functionalities, processes, and usage, aiding users and developers.

INTEGRATION#14

The process of combining different software components to ensure they work together seamlessly.

USABILITY TESTING#15

Evaluating the user interface by observing real users to identify areas for improvement.

COMPUTATIONAL MODEL#16

A mathematical representation of a system, used in simulations to predict behaviors.

PROTOTYPE TESTING#17

The process of testing an early version of a product to gather feedback and identify issues.

REQUIREMENTS DOCUMENTATION#18

A formal description of the system's intended capabilities, serving as a guideline for development.

PEER REVIEW#19

An evaluation process where colleagues assess each other's work, enhancing quality and knowledge sharing.

ITERATIVE DESIGN#20

A design approach that involves repeated cycles of prototyping, testing, and refining.

REAL-WORLD DATA#21

Actual data collected from real systems, used for validating simulation models.

ENGINEERING PRINCIPLES#22

Fundamental concepts that guide the design and analysis of engineering systems.

SOFTWARE ARCHITECTURE#23

The high-level structure of software systems, defining components and their interactions.

APPLICATION PROGRAMMING INTERFACE (API)#24

A set of rules and tools for building software applications, allowing different systems to communicate.

SCALABILITY#25

The capability of software to handle increasing amounts of work or its potential to accommodate growth.