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SIMULATION SOFTWARE#1
Software designed to model real-world systems, allowing engineers to analyze behaviors under various conditions.
FLUID DYNAMICS#2
The study of fluids in motion, crucial for simulating behaviors in systems like pipelines and aircraft.
STRUCTURAL ANALYSIS#3
The evaluation of structures to ensure they can withstand loads and forces, essential for engineering design.
DATA VALIDATION#4
The process of ensuring data accuracy and consistency, critical for reliable simulation results.
USER INTERFACE (UI)#5
The point of interaction between the user and the software, designed for usability and efficiency.
ALGORITHM#6
A set of rules or calculations that solve problems or perform tasks, fundamental in simulation engines.
CODE OPTIMIZATION#7
The process of improving code efficiency and performance, enhancing simulation speed and accuracy.
PROTOTYPE#8
An initial version of software used to test concepts and functionalities before full-scale development.
VERSION CONTROL#9
A system that tracks changes in software code, facilitating collaboration and maintaining code integrity.
USER RESEARCH#10
The study of user behaviors and needs to inform design decisions, enhancing user experience.
SYSTEM TESTING#11
A phase of software testing that evaluates the complete and integrated software to ensure it meets requirements.
STRESS TESTING#12
Testing to determine the limits of software performance under extreme conditions or loads.
DOCUMENTATION#13
Written records that describe software functionalities, processes, and usage, aiding users and developers.
INTEGRATION#14
The process of combining different software components to ensure they work together seamlessly.
USABILITY TESTING#15
Evaluating the user interface by observing real users to identify areas for improvement.
COMPUTATIONAL MODEL#16
A mathematical representation of a system, used in simulations to predict behaviors.
PROTOTYPE TESTING#17
The process of testing an early version of a product to gather feedback and identify issues.
REQUIREMENTS DOCUMENTATION#18
A formal description of the system's intended capabilities, serving as a guideline for development.
PEER REVIEW#19
An evaluation process where colleagues assess each other's work, enhancing quality and knowledge sharing.
ITERATIVE DESIGN#20
A design approach that involves repeated cycles of prototyping, testing, and refining.
REAL-WORLD DATA#21
Actual data collected from real systems, used for validating simulation models.
ENGINEERING PRINCIPLES#22
Fundamental concepts that guide the design and analysis of engineering systems.
SOFTWARE ARCHITECTURE#23
The high-level structure of software systems, defining components and their interactions.
APPLICATION PROGRAMMING INTERFACE (API)#24
A set of rules and tools for building software applications, allowing different systems to communicate.
SCALABILITY#25
The capability of software to handle increasing amounts of work or its potential to accommodate growth.