Augmented Reality: Principles and Practice
by Dieter Schmalstieg, Tobias HollererA foundational text that explores AR technology and its practical applications, essential for understanding its role in museum education.
The User Experience Team of One: A Research and Design Survival Guide
by Leah BuleyThis guide offers practical UX strategies, crucial for designing engaging AR experiences that resonate with museum visitors.
Designing for Interaction: Creating Smart Applications and Clever Devices
by Dan SafferFocuses on interaction design principles that can enhance user engagement in AR exhibits, bridging theory and practice.
The Art of Interactive Design: A Euphonious and Illustrious Guide to Building Successful Software
by Kevin H. ChengA comprehensive look at interactive design, providing insights that are vital for creating captivating AR experiences.
Digital Engagement: A Guide to Digital Media in Museums
by Megan McGowanExplores how digital media, including AR, can enhance visitor engagement, making it a must-read for museum educators.
The Design of Everyday Things
by Don NormanA classic in design thinking, offering principles that can be applied to create intuitive AR experiences in museums.
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses
by Eric RiesIntroduces lean principles that can be applied to iterative design processes in AR exhibit development.
Understanding by Design
by Grant Wiggins, Jay McTigheFocuses on backward design in education, essential for aligning AR experiences with learning outcomes in museums.