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USER EXPERIENCE (UX)#1

The overall experience a user has when interacting with an app, focusing on ease of use and satisfaction.

ENERGY HEALING#2

A holistic practice that involves channeling energy to promote healing and balance in the body.

APP DEVELOPMENT#3

The process of creating software applications for mobile devices, involving design, coding, and testing.

DIGITAL RESOURCE#4

An online tool or application designed to assist users in accessing information or services.

MARKETING STRATEGY#5

A plan to promote a product or service, targeting specific audiences to maximize reach and engagement.

USER RESEARCH#6

The process of gathering insights about users' needs, behaviors, and preferences to inform design decisions.

CONTENT CURATION#7

The selection and organization of relevant information and resources for a specific audience or purpose.

WIREFRAMING#8

Creating a visual guide that represents the skeletal framework of an app, focusing on layout and functionality.

BETA TESTING#9

A phase in app development where a preliminary version is tested by users to identify bugs and gather feedback.

INSTRUCTIONAL DESIGN#10

The practice of creating educational resources and experiences in a systematic and efficient way.

FEEDBACK LOOP#11

A process where user feedback is continuously collected and analyzed to improve the app.

VERSION CONTROL#12

A system for managing changes to code, allowing multiple developers to collaborate effectively.

USER PERSONA#13

A fictional character that represents a segment of users, helping designers understand their needs and goals.

ENGAGEMENT STRATEGY#14

Techniques used to maintain user interest and interaction with an app over time.

COMMUNITY ENGAGEMENT#15

Building relationships and interactions with users to foster a supportive environment.

HOLISTIC HEALTH#16

An approach to wellness that considers the whole person—mind, body, and spirit.

PROTOTYPING#17

Creating an early model of the app to test concepts and features before full development.

USABILITY TESTING#18

Evaluating an app's interface by testing it with real users to identify usability issues.

SOCIAL MEDIA MARKETING#19

Using social platforms to promote products and engage with potential users.

APP FRAMEWORK#20

A software framework that provides a foundation for building applications, simplifying development.

LAUNCH STRATEGY#21

A plan for introducing the app to the market, ensuring visibility and user adoption.

ANALYTICS#22

Tools and methods used to collect and analyze data about user behavior and app performance.

DIGITAL PLATFORM#23

An online environment that facilitates the interaction between users and applications.

TECHNOLOGICAL TOOLS#24

Software and hardware used to develop, manage, and enhance applications.

INTEGRATION#25

Combining various components or techniques into a cohesive app to enhance functionality.