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USER EXPERIENCE (UX)#1
The overall experience a user has when interacting with a website, encompassing usability, design, and satisfaction.
A/B TESTING#2
A method of comparing two versions of a webpage to determine which one performs better based on user engagement.
PERFORMANCE METRICS#3
Quantitative measures used to assess the effectiveness of a website, such as load time, bounce rate, and conversion rate.
WEBSITE REDESIGN#4
The process of updating and improving a website's design and functionality to enhance user experience and performance.
CASE STUDIES#5
Detailed analyses of specific redesign projects that illustrate applied techniques and their outcomes.
USER BEHAVIOR#6
Patterns in how users interact with a website, including navigation paths and engagement levels.
KEY PERFORMANCE INDICATORS (KPIs)#7
Specific metrics used to evaluate the success of a website in achieving its objectives.
GOOGLE ANALYTICS#8
A web analytics service that tracks and reports website traffic, helping analyze user behavior.
USER PERSONAS#9
Fictional characters created based on user data to represent different user types and guide design decisions.
DRAFTING DESIGN PROPOSALS#10
Creating documents that outline design changes, objectives, and expected outcomes for a redesign project.
WIREFRAMES#11
Basic visual representations of a webpage layout, used to plan structure and functionality before detailed design.
PROTOTYPES#12
Interactive models of a website that simulate user experience, allowing for testing and feedback before final development.
ANALYZING A/B TEST RESULTS#13
Evaluating data from A/B tests to determine which version of a webpage is more effective.
VISUAL DESIGN#14
The aesthetics of a website, including layout, color schemes, and typography, which influence user perception.
FEEDBACK LOOPS#15
Processes where user feedback is gathered to continuously improve design and functionality.
DATA VISUALIZATION#16
The graphical representation of data to help communicate insights and findings clearly.
OPTIMIZELY#17
A platform for A/B testing and personalization, enabling designers to conduct experiments on web elements.
ADOBE XD#18
A design tool used for wireframing, prototyping, and sharing user experience designs.
NETWORKING#19
Building professional relationships that can provide opportunities for collaboration and career advancement.
DIGITAL PORTFOLIO#20
An online collection of a designer's work, showcasing projects, skills, and achievements.
PRESENTATION SKILLS#21
The ability to effectively communicate ideas and findings to an audience, crucial for sharing case studies.
REFLECTIVE EXERCISES#22
Activities that encourage self-assessment and critical thinking about one's learning and progress.
USER ENGAGEMENT#23
The level of interaction and involvement users have with a website, often measured through metrics.
BALANCING AESTHETICS AND PERFORMANCE#24
The challenge of creating visually appealing designs that do not compromise website speed and functionality.
REAL-WORLD APPLICATION#25
The practical use of skills and knowledge gained in the course to solve actual design challenges.