Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanA foundational text that delves into game design principles, perfect for understanding mechanics and dynamics in educational contexts.
The Art of Game Design: A Book of Lenses
by Jesse SchellThis book provides a comprehensive framework for game design, encouraging innovative thinking that can enhance educational game development.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterFocuses on the emotional and experiential aspects of game design, crucial for creating engaging educational tools.
Understanding by Design
by Grant Wiggins and Jay McTigheA classic in educational theory that emphasizes backward design, helping you align game objectives with learning outcomes.
Game On: Energize Your Classroom with Learning Games
by Nicolas ProvenzanoOffers practical strategies and examples for integrating games into educational settings, ideal for aspiring educators.
Playtesting Essentials: Design Better Games Through Player Feedback
by Tanya X. Short and Tarn AdamsEssential reading for understanding the playtesting process and how to effectively incorporate feedback into game design.
The Psychology of Video Games
by Jamie MadiganExplores psychological principles that influence player engagement, crucial for designing games that motivate learners.
The Well-Played Game: A Player's Philosophy
by Gregory BatesonProvides a philosophical perspective on play that can inspire deeper engagement in educational game design.