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STYLE GUIDE#1

A comprehensive document that outlines design standards and guidelines for consistency across digital products.

UI COMPONENTS#2

Reusable elements of a user interface, such as buttons and forms, that enhance usability and design consistency.

DESIGN PATTERNS#3

Standard solutions to common design challenges, helping designers create intuitive and user-friendly interfaces.

COLLABORATION#4

The process of working together with peers to share feedback and refine design concepts.

TYPOGRAPHY#5

The art and technique of arranging type to make written language legible and visually appealing.

COLOR PALETTE#6

A selected range of colors used consistently throughout a design to create visual harmony.

HIGH-FIDELITY PROTOTYPING#7

Creating detailed and interactive prototypes that closely resemble the final product for user testing.

WIREFRAMING#8

A low-fidelity visual representation of a user interface, focusing on layout and functionality.

USER-CENTERED DESIGN#9

An approach to design that prioritizes the needs and experiences of the end user.

VISUAL HIERARCHY#10

The arrangement of design elements to guide the viewer's attention and convey importance.

FEEDBACK LOOP#11

A continuous process of receiving and integrating feedback to improve design quality.

DOCUMENTATION#12

Written records that detail design decisions and guidelines for future reference.

DESIGN CONSISTENCY#13

Uniformity in design elements across a product, ensuring a cohesive user experience.

PROTOTYPING TOOLS#14

Software applications used to create prototypes, such as Figma and Zeplin.

ITERATIVE DESIGN#15

A cyclical design process that involves repeated testing and refinement based on user feedback.

LAYOUT DESIGN#16

The arrangement of visual elements on a page or screen to enhance usability and aesthetics.

PEER REVIEW#17

A collaborative process where designers critique each other's work to improve quality.

BRANDING#18

The process of creating a unique identity for a product through design elements and messaging.

USER EXPERIENCE (UX)#19

The overall experience a user has when interacting with a product, influenced by design choices.

ACCESSIBILITY#20

Designing products to be usable by people of all abilities and disabilities.

DESIGN THINKING#21

A problem-solving approach that emphasizes empathy, ideation, and experimentation.

FINAL PRESENTATION#22

The culmination of the design process where designers showcase their style guides and design rationale.

ELEVATION#23

A design principle that involves creating depth and interest through layering and shadow.

MOBILE-FIRST DESIGN#24

An approach that prioritizes designing for mobile devices before scaling up to larger screens.

COMPONENT SPECIFICATIONS#25

Detailed descriptions of UI components, including dimensions, colors, and behaviors.