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The Art of Game Design: A Book of Lenses

by Jesse Schell

A foundational text that explores game design principles through various lenses, enhancing your narrative and quest creation skills.

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RPG Design Patterns

by T. S. R. K. Smith

This book delves into common design patterns in RPGs, offering insights that can streamline your module creation process.

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The Writer's Guide to Creating a Fantasy World

by M. J. McGrath

A comprehensive guide on world-building that enriches your narrative design and setting development.

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The Kobold Guide to Game Design

by Various Authors

An anthology from industry experts that covers various aspects of game design, including narrative and quest mechanics.

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The Hero with a Thousand Faces

by Joseph Campbell

A classic exploration of the hero's journey that can inspire your character arcs and storytelling.

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The Complete Guide to Self-Publishing

by Marilyn Ross

Essential for understanding the self-publishing landscape, this guide will help you effectively publish your RPG module.

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The Art of Narrative Design in Games

by Gregory J. Davenport

Focuses on narrative techniques in games, providing practical applications for your RPG module's storytelling.

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Writing for Video Games

by Hannah Nicklin

An insightful resource on writing for interactive media, perfect for crafting engaging dialogues and narratives.

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Game Writing: Narrative Skills for Videogames

by Chris Bateman

Explores the narrative skills needed for game writing, aligning perfectly with your adventure module creation.

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The Game Maker's Toolkit

by Mark Brown

A guide that discusses the intricacies of game design, including narrative elements, to enhance your RPG writing.

Dive into these transformative reads and integrate their wisdom into your RPG writing journey. Your adventure module awaits!