The Art of Game Design: A Book of Lenses
by Jesse SchellA foundational text that explores game design principles through various lenses, enhancing your narrative and quest creation skills.
RPG Design Patterns
by T. S. R. K. SmithThis book delves into common design patterns in RPGs, offering insights that can streamline your module creation process.
The Writer's Guide to Creating a Fantasy World
by M. J. McGrathA comprehensive guide on world-building that enriches your narrative design and setting development.
The Kobold Guide to Game Design
by Various AuthorsAn anthology from industry experts that covers various aspects of game design, including narrative and quest mechanics.
The Hero with a Thousand Faces
by Joseph CampbellA classic exploration of the hero's journey that can inspire your character arcs and storytelling.
The Complete Guide to Self-Publishing
by Marilyn RossEssential for understanding the self-publishing landscape, this guide will help you effectively publish your RPG module.
The Art of Narrative Design in Games
by Gregory J. DavenportFocuses on narrative techniques in games, providing practical applications for your RPG module's storytelling.
Writing for Video Games
by Hannah NicklinAn insightful resource on writing for interactive media, perfect for crafting engaging dialogues and narratives.