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RPG#1
Role-Playing Game; a genre where players assume characters and engage in collaborative storytelling.
CHARACTER CREATION#2
The process of designing a game character, including their abilities, traits, and backstory.
BACKSTORY#3
The history and background of a character that informs their motivations and personality.
GAME MECHANICS#4
Rules and systems that govern gameplay, affecting how characters interact and progress.
CHARACTER CLASS#5
A category defining a character’s abilities and role in the game, like Warrior or Mage.
RACE#6
Species or ethnicity of a character, each with unique traits, like Elf or Dwarf.
STATS#7
Numerical values representing a character's abilities, such as Strength or Intelligence.
SKILLS#8
Specific abilities a character can perform, often tied to their class or backstory.
LEVELING UP#9
The process of increasing a character’s abilities and skills through experience points.
DICE ROLLING#10
Random number generation using dice to determine outcomes in gameplay.
ROLE-PLAYING#11
Acting out a character's actions and decisions in the context of the game.
CAMPAIGN#12
A series of connected game sessions that tell a larger story involving characters.
NPC#13
Non-Player Character; characters controlled by the game master or system.
QUEST#14
A task or mission that characters undertake, often leading to rewards or story progression.
IMPROVISATION#15
Spontaneous decision-making and acting, crucial for role-playing and adapting to scenarios.
SESSION#16
An individual meeting of players to engage in gameplay, often lasting several hours.
CHARACTER SHEET#17
A document that outlines a character’s stats, skills, and backstory for reference.
ALIGNMENT#18
A character's moral and ethical perspective, guiding their decisions and actions.
FACTION#19
A group or organization within the game world that characters can ally with or oppose.
METAGAMING#20
Using outside knowledge to influence in-game decisions, often considered against the spirit of the game.
POWER GAMING#21
Focusing on maximizing a character's effectiveness, sometimes at the expense of storytelling.
COLLABORATIVE STORYTELLING#22
Working with other players to develop a shared narrative within the game.
PLOT HOLE#23
An inconsistency or gap in the storyline that can disrupt the narrative flow.
THEME#24
The underlying message or main idea of the game or character story.
CHARACTER ARC#25
The transformation or growth a character undergoes throughout the story.