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RPG#1

Role-Playing Game; a genre where players assume characters and engage in collaborative storytelling.

CHARACTER CREATION#2

The process of designing a game character, including their abilities, traits, and backstory.

BACKSTORY#3

The history and background of a character that informs their motivations and personality.

GAME MECHANICS#4

Rules and systems that govern gameplay, affecting how characters interact and progress.

CHARACTER CLASS#5

A category defining a character’s abilities and role in the game, like Warrior or Mage.

RACE#6

Species or ethnicity of a character, each with unique traits, like Elf or Dwarf.

STATS#7

Numerical values representing a character's abilities, such as Strength or Intelligence.

SKILLS#8

Specific abilities a character can perform, often tied to their class or backstory.

LEVELING UP#9

The process of increasing a character’s abilities and skills through experience points.

DICE ROLLING#10

Random number generation using dice to determine outcomes in gameplay.

ROLE-PLAYING#11

Acting out a character's actions and decisions in the context of the game.

CAMPAIGN#12

A series of connected game sessions that tell a larger story involving characters.

NPC#13

Non-Player Character; characters controlled by the game master or system.

QUEST#14

A task or mission that characters undertake, often leading to rewards or story progression.

IMPROVISATION#15

Spontaneous decision-making and acting, crucial for role-playing and adapting to scenarios.

SESSION#16

An individual meeting of players to engage in gameplay, often lasting several hours.

CHARACTER SHEET#17

A document that outlines a character’s stats, skills, and backstory for reference.

ALIGNMENT#18

A character's moral and ethical perspective, guiding their decisions and actions.

FACTION#19

A group or organization within the game world that characters can ally with or oppose.

METAGAMING#20

Using outside knowledge to influence in-game decisions, often considered against the spirit of the game.

POWER GAMING#21

Focusing on maximizing a character's effectiveness, sometimes at the expense of storytelling.

COLLABORATIVE STORYTELLING#22

Working with other players to develop a shared narrative within the game.

PLOT HOLE#23

An inconsistency or gap in the storyline that can disrupt the narrative flow.

THEME#24

The underlying message or main idea of the game or character story.

CHARACTER ARC#25

The transformation or growth a character undergoes throughout the story.