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NARRATIVE DESIGN#1
The process of crafting the story and structure of a game, integrating gameplay mechanics with storytelling elements.
CHARACTER ARC#2
The transformation or growth a character undergoes throughout the narrative, often driven by conflict and resolution.
DIALOGUE WRITING#3
The art of crafting conversations between characters that feel natural and enhance the storytelling experience.
WORLD-BUILDING#4
The creation of an immersive and believable game universe, including its history, geography, and cultures.
PLAYER AGENCY#5
The degree to which players can influence the story outcome through their choices and actions in the game.
INTERACTIVE NARRATIVE#6
A storytelling approach that allows players to make choices that affect the direction and outcome of the story.
BRANCHING NARRATIVE#7
A narrative structure where the story splits into multiple paths based on player decisions, leading to different outcomes.
IMMERSIVE STORYTELLING#8
Techniques used to engage players deeply within the story, making them feel part of the game world.
PIVOTAL SCENE#9
A crucial moment in the narrative that significantly impacts character development or plot progression.
LORE#10
The backstory and mythology of the game world, providing depth and context to the narrative.
CONFLICT#11
The central struggle between opposing forces in the story, driving character development and plot progression.
NARRATIVE STRUCTURE#12
The organized framework that outlines the sequence of events and how they relate to each other in the story.
FORESHADOWING#13
A literary device used to hint at future events in the narrative, creating anticipation and tension.
THEME#14
The underlying message or central idea explored in the narrative, often reflecting broader societal issues.
CHARACTER MOTIVATION#15
The reasons behind a character’s actions, driving their decisions and development throughout the story.
DIALOGUE TREE#16
A visual representation of branching dialogue options, illustrating how conversations can evolve based on player choices.
EMOTIONAL RESONANCE#17
The ability of a narrative to evoke strong feelings in players, enhancing their connection to the story and characters.
GAME MECHANICS#18
The rules and systems that govern gameplay, which must align with narrative elements for a cohesive experience.
EXPOSITION#19
The introduction of background information essential for understanding the story, often conveyed through dialogue or narration.
CINEMATIC STORYTELLING#20
Using visual and audio elements to convey the narrative, akin to film techniques, enhancing emotional impact.
CHARACTER PROFILE#21
A detailed description of a character’s traits, background, and motivations, aiding in consistent character development.
NARRATIVE FLOW#22
The smooth progression of the story, ensuring that events and character actions logically connect and maintain player engagement.
SELF-REFLECTION#23
The process of evaluating one’s own work and progress, crucial for growth and improvement in narrative design.
PROFESSIONAL PRESENTATION#24
The final showcase of a narrative project, demonstrating polished work ready for industry review and critique.