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NARRATIVE DESIGN#1

The process of crafting the story and structure of a game, integrating gameplay mechanics with storytelling elements.

CHARACTER ARC#2

The transformation or growth a character undergoes throughout the narrative, often driven by conflict and resolution.

DIALOGUE WRITING#3

The art of crafting conversations between characters that feel natural and enhance the storytelling experience.

WORLD-BUILDING#4

The creation of an immersive and believable game universe, including its history, geography, and cultures.

PLAYER AGENCY#5

The degree to which players can influence the story outcome through their choices and actions in the game.

INTERACTIVE NARRATIVE#6

A storytelling approach that allows players to make choices that affect the direction and outcome of the story.

BRANCHING NARRATIVE#7

A narrative structure where the story splits into multiple paths based on player decisions, leading to different outcomes.

IMMERSIVE STORYTELLING#8

Techniques used to engage players deeply within the story, making them feel part of the game world.

PIVOTAL SCENE#9

A crucial moment in the narrative that significantly impacts character development or plot progression.

LORE#10

The backstory and mythology of the game world, providing depth and context to the narrative.

CONFLICT#11

The central struggle between opposing forces in the story, driving character development and plot progression.

NARRATIVE STRUCTURE#12

The organized framework that outlines the sequence of events and how they relate to each other in the story.

FORESHADOWING#13

A literary device used to hint at future events in the narrative, creating anticipation and tension.

THEME#14

The underlying message or central idea explored in the narrative, often reflecting broader societal issues.

CHARACTER MOTIVATION#15

The reasons behind a character’s actions, driving their decisions and development throughout the story.

DIALOGUE TREE#16

A visual representation of branching dialogue options, illustrating how conversations can evolve based on player choices.

EMOTIONAL RESONANCE#17

The ability of a narrative to evoke strong feelings in players, enhancing their connection to the story and characters.

GAME MECHANICS#18

The rules and systems that govern gameplay, which must align with narrative elements for a cohesive experience.

EXPOSITION#19

The introduction of background information essential for understanding the story, often conveyed through dialogue or narration.

CINEMATIC STORYTELLING#20

Using visual and audio elements to convey the narrative, akin to film techniques, enhancing emotional impact.

CHARACTER PROFILE#21

A detailed description of a character’s traits, background, and motivations, aiding in consistent character development.

NARRATIVE FLOW#22

The smooth progression of the story, ensuring that events and character actions logically connect and maintain player engagement.

SELF-REFLECTION#23

The process of evaluating one’s own work and progress, crucial for growth and improvement in narrative design.

PROFESSIONAL PRESENTATION#24

The final showcase of a narrative project, demonstrating polished work ready for industry review and critique.