The Art of 3D Computer Animation and Effects
by Isaac V. KerlowA foundational text that covers the principles of 3D animation, perfect for mastering asset creation techniques.
Blender for Dummies
by Jason van GumsterAn accessible guide that enhances your Blender skills, focusing on practical applications for game asset development.
Game Engine Architecture
by Jason GregoryEssential for understanding the underlying architecture of game engines, crucial for effective asset integration.
The Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by Tracy FullertonOffers insights into game design principles, enhancing your understanding of how assets fit into the larger game context.
Digital Art for Beginners
by David HockneyFocuses on digital art techniques that can enhance your texturing and material creation skills in game assets.
The Complete Guide to Blender Graphics: A Beginner's Guide to Creating 3D Animated Characters
by John M. BlainA comprehensive resource that delves into Blender's capabilities, perfect for refining your modeling techniques.
Game Programming Patterns
by Robert NystromProvides design patterns that can improve your workflow and problem-solving skills in asset integration.
The Art of Game Design: A Book of Lenses
by Jesse SchellA holistic view of game design that helps you understand how assets contribute to player experience.