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COMIC BOOK#1

A medium combining illustrations and text to tell a story, often serialized into issues.

SCRIPT#2

The written narrative and dialogue for a comic book, guiding the flow and pacing of the story.

STORYBOARD#3

A visual outline of the comic's panels, illustrating key scenes and transitions.

PANEL#4

A distinct segment of a comic page that contains a single illustration and text.

DIALOGUE#5

The spoken words of characters in a comic, usually enclosed in speech bubbles.

CHARACTER DEVELOPMENT#6

The process of creating and evolving characters with depth, personality, and motivation.

WORLD-BUILDING#7

Crafting a fictional universe with its own rules, cultures, and settings.

ILLUSTRATION TECHNIQUES#8

Methods and styles used to create visual art in comics, enhancing storytelling.

PAGE LAYOUT#9

The arrangement of panels, text, and illustrations on a comic page to guide reader flow.

COVER ART#10

The artwork featured on the front of a comic book, designed to attract readers.

PACING#11

The rhythm of the story, influenced by panel arrangement and dialogue length.

SELF-PUBLISHING#12

The process of independently publishing a comic book without a traditional publisher.

MARKETING PLAN#13

A strategy outlining how to promote and sell the comic book to target audiences.

DISTRIBUTION CHANNELS#14

The pathways through which a comic book reaches its readers, including retail and digital platforms.

FEEDBACK INTEGRATION#15

The process of incorporating critiques and suggestions into the comic's development.

PRESENTATION SKILLS#16

The ability to effectively showcase and pitch your comic book to an audience.

GENRE#17

The category of the comic book, such as superhero, fantasy, or horror, influencing its tone and style.

ARTISTIC STYLE#18

The unique visual approach of an illustrator, encompassing techniques and aesthetics.

TARGET AUDIENCE#19

The specific demographic that the comic book is designed to appeal to.

COMIC STRIP#20

A short, sequential art form typically published in newspapers or online.

DIGITAL TOOLS#21

Software and applications used for creating and editing comic illustrations.

PITCH#22

A brief presentation of your comic book concept aimed at gaining interest from publishers or audiences.

CRITIQUING#23

The process of evaluating and providing constructive feedback on creative work.

SUBMISSION PACKAGE#24

A collection of materials, including a pitch and samples, sent to publishers for consideration.

INDUSTRY INSIGHTS#25

Knowledge and trends about the comic book market that inform creators' decisions.