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REACT NATIVE#1

A popular framework for building cross-platform mobile apps using JavaScript and React.

CROSS-PLATFORM#2

Refers to applications that can run on multiple operating systems, such as iOS and Android.

MOBILE APP ARCHITECTURE#3

The structural design of mobile applications, including components and their interactions.

USER INTERFACE (UI)#4

The part of the app that users interact with, including layout, buttons, and visual elements.

USER EXPERIENCE (UX)#5

The overall experience a user has while interacting with the app, focusing on usability and satisfaction.

STATE MANAGEMENT#6

The management of data within an application, ensuring the UI reflects the current state.

APIS (APPLICATION PROGRAMMING INTERFACES)#7

Sets of rules that allow different software components to communicate with each other.

DEBUGGING#8

The process of identifying and fixing bugs or issues in the application.

DEPLOYMENT#9

The process of making the application available for users on app stores.

WIRFRAME#10

A visual representation of an app's layout, showing the arrangement of elements.

PROTOTYPE#11

An early model of the app used to test concepts and gather user feedback.

NAVIGATION#12

The method by which users move through different screens or sections of the app.

FUNCTIONALITY#13

The specific features and capabilities that an application provides to users.

VERSION CONTROL#14

A system for managing changes to the app's code, allowing collaboration and tracking.

USABILITY TESTING#15

Evaluating the app's user interface with real users to identify areas for improvement.

DOCUMENTATION#16

Written records that explain how the app is structured and how to use it.

COMPONENTS#17

Reusable building blocks in React Native that define parts of the UI.

REACT COMPONENTS#18

Individual pieces of a React application that manage their own content and presentation.

EVENT HANDLING#19

The process of managing user interactions, such as clicks and gestures.

APP STORE OPTIMIZATION (ASO)#20

Strategies to improve the visibility of the app in app stores.

REAL-WORLD APPLICATION#21

Practical use of the app to solve everyday problems faced by users.

PROJECT TIMELINE#22

A schedule outlining the phases and deadlines for app development.

FEEDBACK LOOP#23

A process where user feedback is continuously gathered and used to improve the app.

ITERATIVE DESIGN#24

A design approach that involves repeated revisions and refinements based on feedback.

FRONT-END DEVELOPMENT#25

The part of app development that focuses on the user interface and user experience.

BACK-END DEVELOPMENT#26

The server-side of an application, responsible for data storage and business logic.