The Art of Game Design: A Book of Lenses
by Jesse SchellThis classic offers invaluable insights into game design principles, helping you create engaging experiences in your 2D platformer.
Unity in Action: Multiplatform Game Development in C#
by Joseph HockingA hands-on guide that dives deep into Unity, perfect for beginners to understand the engine and start building games.
Game Programming Patterns
by Robert NystromExplore essential programming patterns that enhance your game code structure, making your C# scripting more efficient and effective.
Level Up! The Guide to Great Video Game Design
by Scott RogersA comprehensive look at level design, this book equips you with techniques to create immersive game environments.
Rules of Play: Game Design Fundamentals
by Katie Salen and Eric ZimmermanThis foundational text covers core game design theories that will enrich your understanding of gameplay mechanics.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkDiscover how to create engaging and responsive gameplay through the principles of game feel, vital for player satisfaction.
The Game Maker's Toolkit: A Guide to Game Design
by Mark BrownThis book breaks down game design concepts in an approachable way, perfect for beginners eager to understand the craft.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterThis book offers practical insights into designing engaging player experiences, crucial for your game development journey.