Rules of Play: Game Design Fundamentals
by Katie Salen Tekinbas and Eric ZimmermanA foundational text that explores the principles of game design, offering insights into mechanics, playtesting, and player engagement.
The Art of Game Design: A Book of Lenses
by Jesse SchellThis book provides a holistic view of game design through various lenses, enhancing understanding of player psychology and design processes.
Game Feel: A Game Designer's Guide to Virtual Sensation
by Steve SwinkFocuses on the importance of tactile feedback and player experience, essential for creating engaging and balanced gameplay.
Game Balancing
by Greg CostikyanA comprehensive guide that delves into the complexities of balancing games, providing practical strategies for designers.
Challenges for Game Designers
by Brenda Brathwaite and Ian SchreiberOffers practical challenges that encourage creative thinking and problem-solving in game design, perfect for honing balance skills.
Designing Games: A Guide to Engineering Experiences
by Tynan SylvesterExplores how to design engaging game experiences, emphasizing the importance of player interaction and game mechanics.
The Game Maker's Toolkit: A Guide to Game Design
by Mark BrownA collection of insights and principles that help designers create balanced and engaging games, focusing on practical applications.
The Psychology of Video Games
by Jamie MadiganExamines player behavior and psychology, offering valuable insights for designing games that resonate with diverse player types.