The Art of Game Design: A Book of Lenses
by Jesse SchellThis classic offers a comprehensive view of game design, emphasizing the importance of player experience, which is vital for optimizing asset pipelines.
Game Engine Architecture
by Jason GregoryA foundational text that covers the intricacies of game engine design, essential for understanding how to integrate your optimized asset pipeline effectively.
The Game Programming Patterns
by Robert NystromThis book introduces design patterns that can streamline scripting and automation processes, crucial for enhancing asset management efficiency.
Level Up! The Guide to Great Video Game Design
by Scott RogersRogers provides insights into game design principles, helping you understand how asset pipelines impact gameplay and player engagement.
Real-Time Rendering
by Tomas Akenine-Mรถller, Eric Haines, and Naty HoffmanA key resource for understanding rendering techniques that influence asset optimization for various platforms.
Game Coding Complete
by Mike McShaffry and David GrahamThis book offers practical coding techniques and insights into game development, crucial for implementing automated asset pipelines.
The Game Maker's Toolkit: Game Design Essentials
by Mark BrownA collection of essential game design principles that can guide the creation of assets that are both high-quality and optimized.
Unity in Action: Multiplatform Game Development in C#
by Joe HockingFocuses on Unity, a popular game engine, providing insights into asset management and optimization practices within this environment.