Artificial Intelligence for Games
by Ian Millington, John FungeA comprehensive guide that explores AI techniques in game design, essential for creating adaptive gameplay mechanics.
Deep Learning for Computer Vision with Python
by Adrian RosebrockThis book provides practical insights into using deep learning for visual recognition tasks, crucial for enhancing player experiences.
Game Programming Patterns
by Robert NystromOffers design patterns specifically for game development, helping you structure your adaptive gameplay effectively.
Reinforcement Learning: An Introduction
by Richard S. Sutton, Andrew G. BartoA foundational text on reinforcement learning, vital for developing adaptive systems that respond to player behavior.
Data Science for Game Development
by Michael G. NollFocuses on data analysis techniques tailored for gaming, essential for understanding player behavior and enhancing gameplay.
The Art of Game Design: A Book of Lenses
by Jesse SchellProvides a comprehensive view of game design principles, helping you innovate adaptive gameplay experiences.
Introduction to Machine Learning
by Ethem AlpaydinA foundational text that covers essential machine learning concepts applicable to game development.
Cross-Platform Game Development
by Daniel SchullerExplores strategies for building games across multiple platforms, crucial for your cross-platform game project.