Quick Navigation

3D MODELING#1

The process of creating a three-dimensional representation of a physical object using specialized software.

RENDERING#2

The final step in creating a 2D image from a 3D model, incorporating textures, lighting, and other effects.

ARCHITECTURAL DESIGN#3

The art and science of designing buildings and structures, focusing on aesthetics, functionality, and safety.

SKETCHUP#4

A user-friendly 3D modeling software widely used in architectural design for its intuitive interface.

BLENDER#5

An open-source 3D modeling software that offers powerful features for modeling, rendering, and animation.

TEXTURING#6

The process of applying images or patterns to a 3D model's surface to enhance its realism.

LIGHTING TECHNIQUES#7

Methods used to illuminate a 3D scene, affecting mood and realism in visualizations.

UV MAPPING#8

A technique for projecting a 2D image texture onto a 3D model's surface.

MATERIAL PROPERTIES#9

Characteristics of materials in 3D modeling, including color, reflectivity, and texture.

GEOMETRIC SHAPES#10

Basic forms like cubes, spheres, and cylinders used as building blocks in 3D modeling.

USER INTERFACE#11

The visual layout of tools and features in software that users interact with.

SCALE AND PROPORTION#12

Key principles in architectural design that ensure elements are in correct size and relationship.

RENDERING SETTINGS#13

Options that define the quality and output of rendered images, such as resolution and lighting.

SHADOWS#14

Dark areas in a scene created by obstructed light, adding depth and realism.

PRESENTATION SKILLS#15

Techniques for effectively showcasing designs and ideas to an audience.

FLOOR PLAN#16

A scaled diagram of a room or building viewed from above, showing layout and dimensions.

TEXTURE MAPS#17

Images that define how textures are applied to a 3D model's surface.

PROFESSIONAL PORTFOLIO#18

A collection of a designer's work showcasing their skills and style.

CLIENT PRESENTATIONS#19

Formal displays of design proposals to clients, aimed at securing approval or feedback.

DESIGN PRINCIPLES#20

Fundamental guidelines in design that influence the effectiveness and aesthetics of a project.

VISUALIZATION#21

The process of creating visual representations of designs to aid understanding and communication.

DYNAMIC LIGHTING#22

Adjustable lighting setups that can change based on scene requirements or artistic intent.

APPLICATION SOFTWARE#23

Programs designed for specific tasks, such as 3D modeling, rendering, and design.

ARCHITECTURAL ELEMENTS#24

Basic components of a building, including walls, roofs, and windows, essential for design.

PROFESSIONAL STANDARDS#25

Established criteria and practices in architecture that ensure quality and safety in designs.